If you, like me, had a hard time finding Orseus he is standing next to the flight master at Grove of the Ancients. If you check the map it is near the "G" in Grove of the Ancients.
Still cant find him? Check here
Quest
In Defense of Darkshore
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Keep an eye out for the bears especially, as they are the last animal you'll fly over. They are numerous but you will need to be quick with them as they are not as abundant as the deer & moonstalkers.
The flight is automatic so all you have to do is aim the large green target on the ground and fire away. Yes, the bird is flying somewhat quickly and over the trees, making it really hard to spot the animals, but you can take the flight more than once if needed. You'll fly north first - aim for the stags, there are usually several small deer around them so you get credit for multiple targets even if you never see them. When you go west, aim for the Moonstalkers. Look for bears as you fly south.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13885))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now that we know our preventative measures work, we should cover as much ground as possible. I've arranged to commandeer one of our hippogryphs, but I can't do this alone. Talk to my friend Orseus, next to the flight master right outside the grove here. Let him know when you're ready and I'll meet you there. We'll canvas Darkshore from the air and protect as many animals as we can!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 45.2 74.6
Coordinates
- Turn-inDarkshore 45.2, 74.6
/way #62 45.2 74.6 - Objective area (centre of the marked area)Darkshore 41.1, 78.7
/way #62 41.1 78.7 - Objective area (centre of the marked area)Darkshore 45.8, 90.5
/way #62 45.8 90.5 - Objective area (centre of the marked area)Darkshore 41.8, 91.7
/way #62 41.8 91.7 - Objective area (centre of the marked area)Darkshore 42.0, 65.2
/way #62 42.0 65.2 - Objective area (centre of the marked area)Darkshore 43.4, 70.8
/way #62 43.4 70.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Garden Grove about 20 yards
- Enraged Furbolgs about 20 yards
- Hidden Amongst the Leaves about 120 yards
- Mercy for the Mad about 130 yards
- Malfurion Returns about 380 yards
- "Rock" The World about 380 yards
- Elves in the Machine about 440 yards
- A Soft Glow about 650 yards
- Azerite Denial about 810 yards
- The Wake of Something New about 820 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Grove of the Ancients, Darkshore
- Wildheart Point, Felwood
- Blackfathom Camp, Ashenvale
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Storyline
Darkshore
Part 42 of 55.
Previous: An Ounce of Prevention · Next: The Devourer of Darkshore
- 37The Eye of All Storms
- 38Leave No Tracks
- 39Consumed
- 40The Seeds of Life
- 41An Ounce of Prevention
- 42In Defense of Darkshore
- 43The Devourer of Darkshore
- 44The Bear's Paw
- 45The Bear's Blessing
- 46Cleansing the Afflicted
- 47The Defiler
- 48Stepping Up Surveillance
Showing steps 37 to 48 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- An Ounce of Prevention
Are you familiar with the Old Ones, <name>? Onu and I agree that the artifact you found in the lake can only be their work, and it's devouring Darkshore. Something is stirring up terrors we thought dead long ago. This is bigger than you or me, but my first concern is protecting the wildlife.
After this quest
Taken from the storyline's own step order.
- The Devourer of Darkshore
Now that the creatures of Darkshore are safe, let's turn our attention to the artifact you found in the lake. I believe it's the work of a minion of the Old Gods. We'll fight these fiends using the very lifegiving energies of Darkshore itself!
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.