Hi all
See My Full quest chain for Ally prepatch for BfA.
See Video For if need it for this quest - Video Hidden Amongst the Leaves
.Quest Name:StartFinish[npc=134578] - You need to honored 6 soldiers. You can find then in same village, care on mobs hidden in the shade[npc=134578][npc=134578] - You need to kill 8 [npc=140801] You can find then in same village, mobs hidden in the shade[npc=134578][npc=134578] - you need to go find Malfurion Stormrage he is on North West Ashenvale or South DarkshoreMalfurion Stormrage - You need to find 8 hidden Druids of the Claw. you'll find them on north[npc=134578]Malfurion Stormrage - Kill 10 [npc=140686]. you'll find them on north[npc=134578]Onu - You need to rescue [npc=140719], [npc=140720] ( in cave ) and [npc=140721] thay are on south from You[npc=134578] - Just fly to Malfurion Stormrage to the northMalfurion Stormrage - Use [npc=143580] to slay 50 Horde enemies[npc=134578] in Darnassus - Get Rally speak with - [npc=142974], [npc=144151] and [npc=140498] and go to harbor[npc=140877]
I hope that help.
Quest
Hidden Amongst the Leaves
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Pre-patch, week 1
*COMPLETE quests chain, Alliance side, including breadcrumbs and side quests, for quest completists.
*Please comment if there's a missing quest, existing one is / isn't side quest / breadcrumb, etc.(1).A Short-Lived Peace
(1>2).The Horde Uprising
(2>3).A Disturbance in Ashenvale
(3>4).The Light of Elune
(3>5).Knives of the Forsaken
(4>6).A Soft Glow
(6>7).Hidden Amongst the Leaves
(6>8).Mercy for the Mad
(6>9).Garden Grove
(9>10).Enraged Furbolgs
(9>11).Elves in the Machine *bread crumb?
(10>12).The Wake of Something New
(12>13).Azerite Denial
(12>14).No Horde Allowed
(14>15).Malfurion Returns
(15>16)."Rock" The World
(16>17).Long Away
(17>18).A Looming Threat
This quest is given out by Malfurion Stormrage after you turn in A Soft Glow; you are offered Mercy for the Mad at the same time.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52234))
Requirements
Read from the Blizzard quest API.
Description
When the Horde invaded, I did my best to thwart them but it is unknown how many forces have made passage already. This wall will slow them down, but it will not halt their attack entirely. <Malfurion's ears perk.> Do you hear that, hero? The Ancients call to us! We must protect them at all costs, {name}! They see what our eyes cannot see, and hear what our ears cannot perceive. I have druids in the Twilight Vale. Find them. Send them to the Grove of the Ancients. I will reinforce the wall.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 43.4 75.6
Coordinates
- Turn-inDarkshore 43.4, 75.6
/way #62 43.4 75.6 - Objective area (centre of the marked area)Darkshore 41.8, 77.2
/way #62 41.8 77.2 - Objective areaDarkshore 43.6, 89.2
/way #62 43.6 89.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Consumed about 120 yards
- The Seeds of Life about 120 yards
- In Defense of Darkshore about 120 yards
- The Devourer of Darkshore about 120 yards
- An Ounce of Prevention about 120 yards
- The Battle for Darkshore about 120 yards
- Stepping Up Surveillance about 120 yards
- Naga In Our Midst about 120 yards
- Soggoth and Kronn about 120 yards
- The Slumbering Ancients about 220 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Grove of the Ancients, Darkshore
- Wildheart Point, Felwood
- Blackfathom Camp, Ashenvale
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Reward details
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Warchief's Command
Part 7 of 25.
Previous: A Soft Glow · Next: Mercy for the Mad
- 2The Horde Uprising
- 3A Disturbance in Ashenvale
- 4The Light of Elune
- 5Knives of the Forsaken
- 6A Soft Glow
- 7Hidden Amongst the Leaves
- 8Mercy for the Mad
- 9Garden Grove
- 10Enraged Furbolgs
- 11Elves in the Machine
- 12The Wake of Something New
- 13Azerite Denial
Showing steps 2 to 13 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Soft Glow
The wisps... they sing with sorrow, but also with purpose. The forest stirs, aglow with their light. That sound... in the distance. Could it be our Shan'do? Quickly, <name>! Malfurion beckons!
After this quest
Taken from the storyline's own step order.
- Mercy for the Mad
The ruin wrought by the Horde is driving the children of the forest mad. Chief among them are Blackwood furbolgs. They have given into the madness and are a threat to everyone. If left to their madness they could strike us from behind while our forces engage the Horde.
The storyline at a glance
The Warchief's Command has 25 steps, from A Short-Lived Peace to From the Ashes....
Maps its steps are placed on (steps per map): Darkshore (15), Stormwind City (3), Ashenvale (3), Darnassus (3).
Other storylines on the Darkshore map
- Darkshore
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.