The seed of earth is easy enough, you get it by talking to Onu, the ent, in the camp where you got the quest.
For the seed of the sky, you have to 'catch' one of the small wisps flying around the forest nearby. They can be quite hard to get, but once one of them flies low to the ground, loot it
For the seed of the sea, you obviously have to go down to the sea, and dive in. It can be picked up from one of the seashells in the sand (a crawler-thing will emerge as well, and you will have to kill it)
Quest
The Seeds of Life
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I highly recommend finding a wisp circling a tree, so if you miss it, it will be right back. Not entirely sure about the coords, but I believe it was west of the lake, got it pretty fast and easy. I also recommend disabling click-to-move if it's on.
Found a seed of the sea in a clam at 38.1, 79.2
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13882))
Requirements
Read from the Blizzard quest API.
What to do
Description
Something is trying to devour the life of Darkshore from within! I'll ask around to learn more about the - thing - you discovered in the lake. Meanwhile, we need to protect the local wildlife from further harm. Can you gather some materials for me? I'll need life in all its incarnations. Talk to Onu here in the grove to acquire a Seed of the Earth. Capture a Darkshore Wisp floating amongst the trees and we'll have a Seed of the Sky. Find a Seed of the Sea within seashells along the coast, west of here.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #62 45.2 74.6
Coordinates
- Turn-inDarkshore 45.2, 74.6
/way #62 45.2 74.6 - Objective areaDarkshore 45.4, 74.9
/way #62 45.4 74.9 - Objective area (centre of the marked area)Darkshore 36.5, 68.4
/way #62 36.5 68.4 - Objective area (centre of the marked area)Darkshore 35.7, 84.0
/way #62 35.7 84.0 - Objective area (centre of the marked area)Darkshore 37.7, 78.0
/way #62 37.7 78.0 - Objective area (centre of the marked area)Darkshore 43.7, 88.4
/way #62 43.7 88.4 - Objective area (centre of the marked area)Darkshore 42.7, 77.9
/way #62 42.7 77.9 - Objective area (centre of the marked area)Darkshore 39.8, 91.2
/way #62 39.8 91.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Garden Grove about 20 yards
- Enraged Furbolgs about 20 yards
- Hidden Amongst the Leaves about 120 yards
- Mercy for the Mad about 130 yards
- Malfurion Returns about 380 yards
- "Rock" The World about 380 yards
- Elves in the Machine about 440 yards
- A Soft Glow about 650 yards
- Azerite Denial about 810 yards
- The Wake of Something New about 820 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Grove of the Ancients, Darkshore
- Wildheart Point, Felwood
- Blackfathom Camp, Ashenvale
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 22 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 40 of 55.
Previous: Consumed · Next: An Ounce of Prevention
- 35The Waking Nightmare
- 36Leaving the Dream
- 37The Eye of All Storms
- 38Leave No Tracks
- 39Consumed
- 40The Seeds of Life
- 41An Ounce of Prevention
- 42In Defense of Darkshore
- 43The Devourer of Darkshore
- 44The Bear's Paw
- 45The Bear's Blessing
- 46Cleansing the Afflicted
Showing steps 35 to 46 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Consumed
My first concern right now is for the thistle bear families who call what's left of these woods home. Just to our south, beyond the bear shrine, an entire generation has fallen ill. Gruesomely ill. <name>, I don't know what they're suffering from, but it's consumed them from within.
After this quest
Taken from the storyline's own step order.
- An Ounce of Prevention
Are you familiar with the Old Ones, <name>? Onu and I agree that the artifact you found in the lake can only be their work, and it's devouring Darkshore. Something is stirring up terrors we thought dead long ago. This is bigger than you or me, but my first concern is protecting the wildlife.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.