Chowder.
Quest
The Devourer of Darkshore
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
How can this quest not give Darnassus rep?
You: "Yo, Tyrande, I just saved a fourth of your country from total corruption." Tyrande: "Meh."
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13891))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now that the creatures of Darkshore are safe, let's turn our attention to the artifact you found in the lake. I believe it's the work of a minion of the Old Gods. We'll fight these fiends using the very lifegiving energies of Darkshore itself! Take the Lifebringer Sapling to the shore of the shallow lake to the south of here. Wave it over the waters of the lake and it should disable that ancient artifact. Be careful, {name}. The artifact is likely to be guarded by who-knows-what.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #62 45.2 74.6
Coordinates
- Turn-inDarkshore 45.2, 74.6
/way #62 45.2 74.6 - Objective areaDarkshore 45.1, 79.2
/way #62 45.1 79.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Garden Grove about 20 yards
- Enraged Furbolgs about 20 yards
- Hidden Amongst the Leaves about 120 yards
- Mercy for the Mad about 130 yards
- Malfurion Returns about 380 yards
- "Rock" The World about 380 yards
- Elves in the Machine about 440 yards
- A Soft Glow about 650 yards
- Azerite Denial about 810 yards
- The Wake of Something New about 820 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Grove of the Ancients, Darkshore
- Wildheart Point, Felwood
- Blackfathom Camp, Ashenvale
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 43 of 55.
Previous: In Defense of Darkshore · Next: The Bear's Paw
- 38Leave No Tracks
- 39Consumed
- 40The Seeds of Life
- 41An Ounce of Prevention
- 42In Defense of Darkshore
- 43The Devourer of Darkshore
- 44The Bear's Paw
- 45The Bear's Blessing
- 46Cleansing the Afflicted
- 47The Defiler
- 48Stepping Up Surveillance
- 49Unearthed Knowledge
Showing steps 38 to 49 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- In Defense of Darkshore
Now that we know our preventative measures work, we should cover as much ground as possible. I've arranged to commandeer one of our hippogryphs, but I can't do this alone. Talk to my friend Orseus, next to the flight master right outside the grove here.
After this quest
Taken from the storyline's own step order.
- The Bear's Paw
The foul satyr of Felwood have started to introduce their poison into Darkshore, into our lands. Their corruption kills the land and twists the creatures who live in it. My people are no exception. Our magic alone is not enough to bring them back to their senses.
Also counted by Darkshore Quests
Its criteria name 6 quests; others include:
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Darkshore Quests: its criteria name 6 quests, this one included.