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Quest

The Wake of Something New

A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Mypciscraze+4via Wowhead (opens the original comment in a new tab)

Hi all

See My Full quest chain for Ally prepatch for BfA.

See Video For if need it for this quest - Video The Wake of Something
.

Quest Name:
Start
Finish
Anduin Wrynn just w8 few sec and [npc=139798] will come
[npc=139798]
[npc=139798] - use the portal and speak with [npc=134578]
[npc=134578]
[npc=134578] - You need to honored 6 soldiers. You can find then in same village, care on mobs hidden in the shade
[npc=134578]
[npc=134578] - You need to kill 8 [npc=140801] You can find then in same village, mobs hidden in the shade
[npc=134578]
[npc=134578] - you need to go find Malfurion Stormrage he is on North West Ashenvale or South Darkshore
Malfurion Stormrage - You need to find 8 hidden Druids of the Claw. you'll find them on north
[npc=134578]
Malfurion Stormrage - Kill 10 [npc=140686]. you'll find them on north
[npc=134578]
[npc=134578] - you need to kill [npc=143562] He is on East from You
[npc=134578]
Onu - You need to rescue [npc=140719], [npc=140720] ( in cave ) and [npc=140721] thay are on south from You
[npc=140728] - You need to sabotage 5 of [npc=144103]
[npc=140728]
Onu - Flu on southwest and press on crystal
[npc=134578]
[npc=134578] - you need to pick up 6 Azerite ( crystals )
[npc=134578]
[npc=134578] - You need to Kill 10 Horde soldiers
[npc=134578]
[npc=134578] - Just fly to Malfurion Stormrage to the north
Malfurion Stormrage - Use [npc=143580] to slay 50 Horde enemies
[npc=134578]
[npc=134578] in Darnassus - Get Rally speak with - [npc=142974], [npc=144151] and [npc=140498] and go to harbor
[npc=140877]


I hope that help.

2
amirof+3via Wowhead (opens the original comment in a new tab)

Pre-patch, week 1

*COMPLETE quests chain, Alliance side, including breadcrumbs and side quests, for quest completists.
*Please comment if there's a missing quest, existing one is / isn't side quest / breadcrumb, etc.

(1).A Short-Lived Peace
(1>2).The Horde Uprising
(2>3).A Disturbance in Ashenvale
(3>4).The Light of Elune
(3>5).Knives of the Forsaken
(4>6).A Soft Glow
(6>7).Hidden Amongst the Leaves
(6>8).Mercy for the Mad
(6>9).Garden Grove
(9>10).Enraged Furbolgs
(9>11).Elves in the Machine *bread crumb?
(10>12).The Wake of Something New
(12>13).Azerite Denial
(12>14).No Horde Allowed
(14>15).Malfurion Returns
(15>16)."Rock" The World
(16>17).Long Away
(17>18).A Looming Threat

3
linda535+1via Wowhead (opens the original comment in a new tab)

There's another quest before this one called Elves in the Machine. I didn't get this quest until I went south again to the furbolg village that the Horde has invaded. Captain Delaryn has the quest - the same one with the sleeping powder that doesn't do anything.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 10
LocationDarkshore
CategoryThe Warchief's Agenda
Quest ID52242

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52242))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

<Onu bellows in pain.> The disturbance has become more severe. I am sensing a powerful force in our midst. It is unlike anything I have felt before. It comes from the earth itself. You and Delaryn Summermoon must seek it out, {name}. Go to the water's edge, to the place you call Nazj'vel.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Darkshore Quest turn-in 3 mapped points
Darkshore map showing where to go for The Wake of Something NewTurn-inObjective areaObjective area

In-game waypoint: /way #62 34.7 85.1

Coordinates

  • Turn-inDarkshore 34.7, 85.1/way #62 34.7 85.1
  • Objective areaDarkshore 34.7, 85.2/way #62 34.7 85.2
  • Objective areaDarkshore 45.4, 74.9/way #62 45.4 74.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Darkshore map

Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Darkshore:

  • Blackfathom Camp, AshenvaleAlliance · about 680 yards south
  • Grove of the Ancients, DarkshoreAlliance · about 750 yards north-east
  • Wildheart Point, FelwoodAlliance and Horde · about 1,700 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 820 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 silver
Experience1,400 XP
ReputationAlliance +250

Reward details

Reputation: Alliance +250

Reputation group: Classic.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Warchief's Command

Part 12 of 25.

Previous: Elves in the Machine · Next: Azerite Denial

  1. 7Hidden Amongst the Leaves
  2. 8Mercy for the Mad
  3. 9Garden Grove
  4. 10Enraged Furbolgs
  5. 11Elves in the Machine
  6. 12The Wake of Something New
  7. 13Azerite Denial
  8. 14No Horde Allowed
  9. 15Malfurion Returns
  10. 16"Rock" The World
  11. 17Long Away
  12. 18A Looming Threat

Showing steps 7 to 18 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Elves in the MachineLevel 10

    The Horde have already set up camp here. But we can still strike back. Their war machines are terrible to behold, but they are still machines. And machines do not work well when you go in and hack up a bunch of their inner workings.

After this quest

Taken from the storyline's own step order.

  • Azerite DenialLevel 10

    This substance, Azerite, is hurting Onu... and the Horde seem eager to collect it for themselves. We must not let that happen. Collect as much Azerite as you can find. Ensure the Horde do not retrieve it.

The storyline at a glance

The Warchief's Command has 25 steps, from A Short-Lived Peace to From the Ashes....

Maps its steps are placed on (steps per map): Darkshore (15), Stormwind City (3), Ashenvale (3), Darnassus (3).

Other storylines on the Darkshore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.