Tunnel is right behind him - just hit your Half-Burnt Torch and Darkflight and run through - quest target is on other side of tunnel. Creatures you scare are level 4 Graveyard Rats.
Full chain:
1. The Battle for Gilneas City
2. The Hunt For Sylvanas
3. Vengeance or Survival
4. Slowing the Inevitable
5. Knee-Deep <-- YOU ARE HERE
6. Laid to Rest
7. Patriarch's Blessing
8. Keel Harbor
9. They Have Allies, But So Do We
Quest
Knee-Deep
A World of Warcraft quest in Gilneas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For all who are looking for the tunnel... Go down the stairs right next to the quest giver... It took me about five minutes to realize those stairs where there, lol.
Put torch on keybinding run through spamming it. Job done.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24678))
Requirements
Read from the Blizzard quest API.
What to do
Description
It's time to pack it in, {name}. Most of our people have made it through -- it's your turn now. Take this torch, you're going to need it. The tunnel is full of nasty, knee-biting critters of the worst kind. Use it to keep them at bay. Speak to Krennan on the other side.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #179 49.8 56.9
Coordinates
- Turn-inGilneas 49.8, 56.9
/way #179 49.8 56.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 31 comments
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Reward details
Reputation: Gilneas +250
The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.
Reputation group: Alliance.
Other quests in Gilneas that reward Gilneas reputation: Among Humans Again (+25), Further Treatment (+25), In Need of Ingredients (+250), Invasion (+250), Kill or Be Killed (+75), Hold the Line (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gilneas
Part 94 of 100.
Previous: Slowing the Inevitable · Next: Laid to Rest
- 89Push Them Out
- 90The Battle for Gilneas City
- 91The Hunt For Sylvanas
- 92Vengeance or Survival
- 93Slowing the Inevitable
- 94Knee-Deep
- 95Laid to Rest
- 96Patriarch's Blessing
- 97Keel Harbor
- 98They Have Allies, But So Do We
- 99Endgame
- 100Rut'theran Village
Showing steps 89 to 100 of 100.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Slowing the Inevitable
As much as I want to exact swift and brutal revenge... I must honor my son's memory first. He cared for his people first and foremost. The Undertaker's Pass goes underground below Northgate River.
After this quest
Taken from the storyline's own step order.
- Laid to Rest
In our hurried escape for safety, we disturbed the resting homes of our ancestors, <name>. A grave sin, if you'll pardon the pun. It is tradition that a small memento be buried on top of a Gilnean's graveyard, beneath the shallow earth.
The storyline at a glance
Gilneas has 100 steps, from Lockdown! to Rut'theran Village.
Maps its steps are placed on (steps per map): Gilneas (89), Gilneas City (11).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.