look for the commander that has a talk icon standing on the siege weapon...there are several ones that dont have the talk icon
Quest
Siege Tank Rescue
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
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After some time, i finally found him at 72.73, 71.01
Remember, you have to talk to the tank command who is standing on top of the tank in order to start defending it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27468))
Requirements
Read from the Blizzard quest API.
What to do
Description
One by one, we're gonna have to pull our siege tanks outta the muck. Take these 'ere spare parts you've collected and give 'em to a siege tank commander who's perched on one o'those banged-up machines. Then defend the tank while engineers repair the blasted thing. Go an' make me proud, {class}!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 77.0 69.9
Coordinates
- Turn-inTwilight Highlands 77.0, 69.9
/way #241 77.0 69.9 - Objective area (centre of the marked area)Twilight Highlands 71.6, 70.9
/way #241 71.6 70.9 - Objective area (centre of the marked area)Twilight Highlands 73.3, 71.8
/way #241 73.3 71.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- More Doom about 1,300 yards
- Xal'atath's Proven Faithful about 1,310 yards
- Twilight's Dawn about 1,480 yards
- The Twilight Highlands about 1,480 yards
- Cult It Out about 1,480 yards
- Disrupt the Call about 1,480 yards
- Desecrate this Fire! about 1,500 yards
- Midnight Dress about 1,620 yards
- Honor the Flame about 2,130 yards
- Investigating the Highlands about 2,270 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Highbank, Twilight Highlands
- Firebeard's Patrol, Twilight Highlands
- Victor's Point, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Twilight Highlands map
Reward details
Pick one of these
Reputation: Stormwind +250
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Twilight Highlands that reward Stormwind reputation: Salvage Operation (+250), Naga Reinforcements (+250), Siren's Song (+250), Our Boys on the Shore (+75), Scouting the Shore (+75), Landgrab (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 11 of 236.
Previous: Shredderectomy · Next: Scouting the Shore
- 6Kurdran's Waitin'
- 7Salvage Operation
- 8Naga Reinforcements
- 9Our Boys on the Shore
- 10Shredderectomy
- 11Siege Tank Rescue
- 12Scouting the Shore
- 13Landgrab
- 14Bird Down! Bird Down!
- 15Roots'll Do 'Er
- 16Wings Over Highbank
- 17The Perfect Poultice
Showing steps 6 to 17 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shredderectomy
Our tanks have to pull back, and that means repairs in the field. Smash up summa them diamond-bladed shredders those wee green monsters are using to fell the trees along the coast, and bring me a heap of leftover shredder parts. We'll bang together sumthun' to get our tanks movin' again.
After this quest
Taken from the storyline's own step order.
- Scouting the Shore
It's them or us, <class>. Only one of us can command this beach. North of here you'll see a small hill with a commanding view of the shoreline. Whoever controls that hill will have the upper hand up and down the shore! I need to know what the current situation is.
Also counted by Fading into Twilight
Its criteria name 17 quests; others include:
- Salvage Operation
- Naga Reinforcements
- The Perfect Poultice
- The Way is Open
- While Meeting The Family
- Sifting Through The Wreckage
- A Steady Supply
- Doing It Like a Dunwald
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
- Fading into Twilight
- Round Three. Fight!
- The First Rule of Ring of Blood is You Don't Talk About Ring of Blood
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Fading into Twilight: its criteria name 17 quests, this one included.