Look for the little green balls that are sparkling - as if a killed mob has loot to pick up. When you get close your cursor turns into a square icon to collect the magic upon hover over.
Also, on your minimap, there gold dots indicating where they are.
Quest
Leave No Trace
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80568))
What to do
Description
I need to go make sure she's all right. What I saw in that cave... If she's more sensitive to this... <Hannan nearly growls.> But she's making a mess out here, drawing attention and leaving a trail leading outsiders right to her! Right to us. We're supposed to be subtle. Unseen. Keep to the brush, hide in our other forms as much as possible. I hate to ask this of you, but can you use my scythe to take care of the evidence while I check on her?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2255 59.8 64.0
Coordinates
- Objective areaAzj-Kahet 59.8, 64.0
/way #2255 59.8 64.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet - Lower map
- Infiltration: Terror Made Manifest about 210 yards
- Wild Reagents: Maddening Deep about 250 yards
- Wild Reagents: Twitching Gorge about 1,290 yards
Quests whose map markers the client places closest to this one on Azj-Kahet - Lower, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet - Lower:
- The Burrows, Azj-Kahet
- Mmarl, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Azj-Kahet - Lower map
Storyline
Melody of Madness
Part 6 of 11.
Previous: Song of Restoring · Next: Harmonious Approach
- 1Tool of Attunement
- 2Field Research
- 3Resounding Repercussions
- 4Enemies Abound
- 5Song of Restoring
- 6Leave No Trace
- 7Harmonious Approach
- 8Staunch the Flow
- 9Decipher the Cacophony
- 10Discordant Measures
- 11The Path of Dissonance
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Song of Restoring
<Orweyna looks relieved at the sight of Hannan, but does not seem dissuaded from her task.> I cannot say I am surprised at what you found in that cave. Nerubians stuck in the Unseeming, trapped in a realm of monsters and madness... I would pity them, but they sought this out.
After this quest
Taken from the storyline's own step order.
- Harmonious Approach
I know I cannot stop Orweyna from going down there and drawing attention to our presence. But... perhaps we could stop word of our presence from spreading. Find whoever is in charge of this harvest site. And... do what is needed to ensure they can't spread the word.
The storyline at a glance
Melody of Madness has 11 steps, from Tool of Attunement to The Path of Dissonance.
Maps its steps are placed on (steps per map): Azj-Kahet - Lower (7), Azj-Kahet (4).
Steps of this storyline count toward:
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.