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Quest

Material Gains

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Jeolene+19via Wowhead (opens the original comment in a new tab)

I'm disappointed in this quest. They build it up to something meaningful and yet it fails to deliver. There is no backstory other than Gaari somehow got this cloak from some blood elf who shall remain unnamed and we don't know how, why or what the circumstances of their relationship was. C'mon, blizz, stop being so lazy like this. I was just starting to find it interesting by the time it ended.

And before anyone comments, yes, I understand it's not integral to the main plot, but we have had many other quests exactly like this that found a resolution and gave you a good story.

3
Gothicca+1via Wowhead (opens the original comment in a new tab)

And yet I loved this little quest line. It was so cute and I read every sentence. Really happy Blizz included this, but I agree they could have fleshed it out even more. I'd love to follow their story and also learn more of the background for the characters and the cloak.

Read all 4 on Wowhead ↗

Quest facts

LevelLevel 80-83
Quest ID92408

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92408))

What to do

WhereEversong Woods, Silvermoon City
StorylineTailor Troubles, step 4 of 4
Rewards3g 9s, 1,450 XP

Description

How on Azeroth one of these encroaching paladins managed to come by such an exquisite example of Thalassian tailoring is beyond me. But it would be negligent of me to turn down this opportunity. The materials we need are far more bespoke than I keep in my shop, however. We'll need to source our manasilk directly. Fortunately, it isn't far--just outside the city gates. And at least there we'll be safe from these dabblers.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 1 mapped point
Eversong Woods map showing where to go for Material GainsTurn-in

In-game waypoint: /way #2395 46.9 35.6

Silvermoon City Objective area 1 mapped point
Silvermoon City map showing where to go for Material GainsObjective area

In-game waypoint: /way #2393 48.8 55.0

Coordinates

  • Turn-inEversong Woods 46.9, 35.6/way #2395 46.9 35.6
  • Objective areaSilvermoon City 48.8, 55.0/way #2393 48.8 55.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 630 yards south
  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 710 yards north-east
  • The Royal Exchange, Silvermoon CityHorde · about 1,200 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 920 yards north-east (on the Silvermoon City map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold9 silver
Experience1,450 XP

Storyline

Tailor Troubles

Part 4 of 4.

Previous: Clothes Make the Man

  1. 1Mad to Measure
  2. 2Uncommon Threads
  3. 3Clothes Make the Man
  4. 4Material Gains

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Clothes Make the ManEversong Woods · Level 80-83

    It is not merely the material that makes an arcanoweave cloak so fine, but the weaving process itself. To mend one, particularly one that has built up so much history and latent arcane energy... I am about to embark on a very dangerous bit of tailoring indeed. Finally, a real testament to my skills.

The storyline at a glance

Tailor Troubles has 4 steps, from Mad to Measure to Material Gains.

Maps its steps are placed on (steps per map): Eversong Woods (3), Silvermoon City (1).

Steps of this storyline count toward:

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.