Just follow the skinny railroad tracks west to find the lab. The blizzard in-game quest helper points to it too. Shells are all over the ground. Make sure you pick up the other two quests in this area to save time.
Quest
Mortar the Point
A World of Warcraft quest in Azshara. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
i made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=htcEwZxNkWA&feature=youtu.be
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14258))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Naga started making a move on the peninsula here after we finished building this rocketway terminal. But there's no problem in this world that can't be solved with gratuitous firepower! That's what my daddy used to say. Before the accident. I'm running short on supplies, though. Do me a favor and collect the mortar shells I left stockpiled in the Secret Lab just west of here. Keep me supplied and I'll let you call in the artillery strikes!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #76 52.2 74.3
Coordinates
- Turn-inAzshara 52.2, 74.3
/way #76 52.2 74.3 - Objective area (centre of the marked area)Azshara 43.5, 75.8
/way #76 43.5 75.8 - Objective areaAzshara 52.2, 74.2
/way #76 52.2 74.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azshara map
- Twilight Skies about 80 yards
- Weigh Anchor about 780 yards
- Ready the Air Force about 860 yards
- Smoot's Samophlange about 860 yards
- Pre-Flight Checklist about 980 yards
- Where Is My Warfleet? about 980 yards
- Beating the Market about 980 yards
- Ready the Ground Troops about 980 yards
- Ready the Navy about 990 yards
- All Aboard! about 1,110 yards
Quests whose map markers the client places closest to this one on Azshara, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Azshara:
- Southern Rocketway, Azshara
- Bilgewater Harbor, Azshara
- Orgrimmar, Durotar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Mortar the Point http://youtu.be/edX_4z86dMo
Reward details
Items you receive
Reputation: Bilgewater Cartel +250
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in Azshara that reward Bilgewater Cartel reputation: Runaway Shredder! (+250), The Captain's Logs (+250), Up a Tree (+250), Defend the Gates! (+250), Arborcide (+350), Basilisk Bashin' (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Azshara
Part 25 of 88.
Previous: Dozercism · Next: To Gut a Fish
- 20Memories of the Dead
- 21Mystery of the Sarcen Stone
- 22Survey the Lakeshore
- 23Gunk in the Trunk
- 24Dozercism
- 25Mortar the Point
- 26To Gut a Fish
- 27Investigating the Sea Shrine
- 28The Keystone Shard
- 29Report to Twocrush
- 30Sisters of the Sea
- 31When Science Attacks
Showing steps 20 to 31 of 88.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dozercism
...what we need is a priest! Fortunately I have a small budget set aside for the blessing of machinery. Take this flare gun and head over to Margene, my poor sweet busted bulldozer. Fire off the signal and one of our finest airborne priests should airdrop in to get a handle on the situation.
After this quest
Taken from the storyline's own step order.
- To Gut a Fish
It tries my patience, defending against creatures who can disappear into the sea at will and emerge where they please. But I will not back down until their like has been wiped from Azshara. Spitelash Naga have slithered up the cliff walls and are besieging this post from the east.
The storyline at a glance
Azshara has 88 steps, from Runaway Shredder! to The Conquest of Azshara.
Maps its steps are placed on (steps per map): Azshara (88).
Steps of this storyline count toward:
Other storylines on the Azshara map
- Twilight Highlands
- Xylem Challenge
- A Golden Opportunity
- The Jade Forest, The Remains of Hellscream's Fist
- Mists of Pandaria
- Legion Blacksmithing
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Azshara.