it actually has reference to all these things, Ghost in the Shell, the exorcist etc. Whole thing is hilarious, idd a job well done blizz!
Quest
Dozercism
A World of Warcraft quest in Azshara. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After the quest glitching twice for me, I got it to work by simply just not targetting the dozer until it started attacking me, while both times beforehand I had it targetted then it went green again.
Simple fix?
I'm not sure, but this quest seems to be a subtle nod to Adeptus Mechanicus, techpriests form Warhammer 40.000 universe - they worship the Machine Spirit and exorcise "impure" technology.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14423))
Requirements
Read from the Blizzard quest API.
What to do
Description
...what we need is a priest! Fortunately I have a small budget set aside for the blessing of machinery. Take this flare gun and head over to Margene, my poor sweet busted bulldozer. Fire off the signal and one of our finest airborne priests should airdrop in to get a handle on the situation. Come back when my bulldozer is taken care of!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #76 29.7 66.3
Coordinates
- Turn-inAzshara 29.7, 66.3
/way #76 29.7 66.3 - Objective areaAzshara 30.1, 67.2
/way #76 30.1 67.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azshara map
- Machines of War about 500 yards
- Order of Incantations about 1,030 yards
- Arms: The Thieving Apprentice about 1,050 yards
- Professionally Good Looking about 1,050 yards
- Havoc: The Thieving Apprentice about 1,050 yards
- Frost: The Thieving Apprentice about 1,050 yards
- Survival: The Thieving Apprentice about 1,050 yards
- Subtlety: The Thieving Apprentice about 1,050 yards
- The Archmage Accosted about 1,070 yards
- All Aboard! about 1,160 yards
Quests whose map markers the client places closest to this one on Azshara, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Azshara:
- Valormok, Azshara
- Southern Rocketway, Azshara
- Orgrimmar, Durotar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 47 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Bilgewater Cartel +250
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in Azshara that reward Bilgewater Cartel reputation: Runaway Shredder! (+250), The Captain's Logs (+250), Up a Tree (+250), Defend the Gates! (+250), Arborcide (+350), Basilisk Bashin' (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Azshara
Part 24 of 88.
Previous: Gunk in the Trunk · Next: Mortar the Point
- 19A Thousand Stories in the Sand
- 20Memories of the Dead
- 21Mystery of the Sarcen Stone
- 22Survey the Lakeshore
- 23Gunk in the Trunk
- 24Dozercism
- 25Mortar the Point
- 26To Gut a Fish
- 27Investigating the Sea Shrine
- 28The Keystone Shard
- 29Report to Twocrush
- 30Sisters of the Sea
Showing steps 19 to 30 of 88.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Gunk in the Trunk
Those ancient ruins have survived ten thousand years of wind and weather, so I brought out my biggest and bestest bulldozer to flatten 'em. I call her "Margene." But my dozer's been letting me down lately, <name>.
After this quest
Taken from the storyline's own step order.
- Mortar the Point
The Naga started making a move on the peninsula here after we finished building this rocketway terminal. But there's no problem in this world that can't be solved with gratuitous firepower! That's what my daddy used to say. Before the accident. I'm running short on supplies, though.
The storyline at a glance
Azshara has 88 steps, from Runaway Shredder! to The Conquest of Azshara.
Maps its steps are placed on (steps per map): Azshara (88).
Steps of this storyline count toward:
Other storylines on the Azshara map
- Twilight Highlands
- Xylem Challenge
- A Golden Opportunity
- The Jade Forest, The Remains of Hellscream's Fist
- Mists of Pandaria
- Legion Blacksmithing
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Azshara.