Don't bother swimming around the hull. There is a section of hull plate on board the ship at 53.49,47.36. Click that to complete the quest.
Quest
Ready the Navy
A World of Warcraft quest in Azshara. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=1JZcM3xmoIg&feature=youtu.be
Go down the gang plank onto the deck and turn left.
Your yellow question mark is on top of the Foebreaker Blueprints - next to a green bottle on a table. Right by a pile of orange coloured drums.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26335))
Requirements
Read from the Blizzard quest API.
What to do
Description
Hellscream expects an armada of ships for his invasion, but the docks here are weeks behind schedule. Costs are rampant and quality is poor. Corruption is the problem, {name}! And I need you to root it out. The Foebreaker, a warship berthed at the northwest pier, should have been outfitted days ago. Something reeks. Go there and oversee the construction yourself. Find out who's disrupting our naval preparations and deal with them!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #76 53.6 47.4
Coordinates
- Turn-inAzshara 53.6, 47.4
/way #76 53.6 47.4 - Objective areaAzshara 60.2, 50.4
/way #76 60.2 50.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azshara map
- Farewell, Minnow about 100 yards
- Azshara Blues about 200 yards
- Weigh Anchor about 240 yards
- Rapid Deployment about 310 yards
- Shore Leave about 410 yards
- Operation Fishgut about 410 yards
- There Are Many Like It about 700 yards
- Mop Up about 700 yards
- Halo Drops about 710 yards
- Investigating the Sea Shrine about 950 yards
Quests whose map markers the client places closest to this one on Azshara, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Azshara:
- Bilgewater Harbor, Azshara
- Southern Rocketway, Azshara
- Northern Rocketway, Azshara
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Orgrimmar +10
Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Reputation group: Horde.
Other quests in Azshara that reward Orgrimmar reputation: The Eyes of Ashenvale (+250), Venison for the Troops (+250), Return of the Highborne? (+150), To Gut a Fish (+250), Report to Twocrush (+150), Sisters of the Sea (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 59 of 236.
Previous: Ready the Ground Troops · Next: Beating the Market
- 54Where Is My Warfleet?
- 55Ready the Air Force
- 56Smoot's Samophlange
- 57Pre-Flight Checklist
- 58Ready the Ground Troops
- 59Ready the Navy
- 60Beating the Market
- 61Twilight Skies
- 62Twilight Skies
- 63Emergency Aid
- 64Dangerous Compassion
- 65Stalled Negotiations
Showing steps 54 to 65 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ready the Ground Troops
It was a bad idea to muster the troops in this festering goblin metropolis. Every vice that coin can buy is within arm's reach. Our mighty veterans are running rampant, blowing years of Northrend back-pay in a city-wide debacle.
After this quest
Taken from the storyline's own step order.
- Beating the Market
<It's not hard to see why the Foebreaker is behind schedule. Every other day, a foreman comes in and changes the blueprints.> <Most troubling are the recent alterations.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Azshara map
- Azshara
- Xylem Challenge
- A Golden Opportunity
- The Jade Forest, The Remains of Hellscream's Fist
- Mists of Pandaria
- Legion Blacksmithing
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Azshara.