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Quest

Up a Tree

A World of Warcraft quest in Azshara. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
461389+20via Wowhead (opens the original comment in a new tab)

You'll know you have the right kind of tree when you can actually target it. There are a few in the same area that look similar, but cannot be cut down. When you get to a tree, hit the "Buzzsaw" option, this will be number 1 on your action bar. If nothing happens, try moving around to the other side of the tree. You'll know when there are snipers in the tree when the tree starts to tilt and fall over. A total of 3 snipers will jump down and land in front of you as the tree falls (it will disappear). Start spamming your "Fling Blade" button, which will be number 2 on your action bars. Make sure you kill all of the Scouts in the area before you attack a tree, because you can become very easily overwhelmed, and all of the mobs on your machine will be on you once your machine dies.

Good luck!

-Bloodfyré of Twisting Nether

2
Drunkion+19via Wowhead (opens the original comment in a new tab)

Since Blizzard decided to level scale, this quest is quite annoying. I used to be able to complete this quest in just one shredder. Apparently now, the elves that fall out the trees that you cut down do significantly more damage to the shredder.

Read all 21 on Wowhead ↗

Quest facts

LevelLevel 5-30
Quest ID14135

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14135))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineAzshara, step 3 of 88
Rewards4,100 XP

Description

Hold still a second, I'm going to bring your main buzzsaw controls online. Night elven snipers from Talrendis have been hiding in the trees, taking potshots at my workers. I want you to take care of those snipers... by first taking care of those trees. Look for Azshara saplings east of the main gates. Your shredder will know what to do. Chop to it!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azshara Quest turn-in 9 mapped points
Azshara map showing where to go for Up a TreeTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #76 27.0 77.1

Coordinates

  • Turn-inAzshara 27.0, 77.1/way #76 27.0 77.1
  • Objective area (centre of the marked area)Azshara 31.6, 77.0/way #76 31.6 77.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azshara map

Quests whose map markers the client places closest to this one on Azshara, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Azshara:

  • Valormok, AzsharaHorde · about 830 yards north-west
  • Orgrimmar, DurotarHorde · about 900 yards south-west
  • Southern Rocketway, AzsharaHorde · about 1,400 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 250 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience4,100 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in Azshara that reward Bilgewater Cartel reputation: Runaway Shredder! (+250), The Captain's Logs (+250), Defend the Gates! (+250), Arborcide (+350), Basilisk Bashin' (+250), Report to Horzak (+25).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Azshara

Part 3 of 88.

Previous: The Captain's Logs · Next: Defend the Gates!

  1. 1Runaway Shredder!
  2. 2The Captain's Logs
  3. 3Up a Tree
  4. 4Defend the Gates!
  5. 5Arborcide
  6. 6A Quota to Meet
  7. 7Basilisk Bashin'
  8. 8Stone Cold
  9. 9The Perfect Prism
  10. 10Prismbreak
  11. 11Refleshification
  12. 12Another Warm Body

Showing steps 1 to 12 of 88.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Captain's LogsAzshara · Level 5-30

    Now that you've got that thing under control, let's gather up the lumber I was supposed to be collecting. Otherwise these orcs are going to build a catapult out of ME! Fresh lumber should be stockpiled all around the area. Use the shredder to collect all you can.

After this quest

Taken from the storyline's own step order.

  • Defend the Gates!Azshara · Level 5-30

    Egah - what's going on? <Screams, shouts, and the roar of combat fills the radio.> <name>! Get back here right away. Hurry back to the gates - we're under attack! Help us fend off the invaders. I'm arming your grenade launcher!!

The storyline at a glance

Azshara has 88 steps, from Runaway Shredder! to The Conquest of Azshara.

Maps its steps are placed on (steps per map): Azshara (88).

Steps of this storyline count toward:

Other storylines on the Azshara map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Azshara.