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Quest

Muddy Water

A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Martika+668via Wowhead (opens the original comment in a new tab)

I took this quest, tried it a few times and then avoided it like the plague until I came back to it at level 88. The description is terrible and misleading. I thought you had to get enough muddy water into the flask so that if you carried it all the way back to MudMug there would still be some left once you got there. In fact you simply have to move from pool to pool until it is full, at which point it stoppers itself. Then you just turn it in. Once I knew this, it took me 10 seconds to complete.

3
BubbRubb23+109via Wowhead (opens the original comment in a new tab)

This quest is horribly explained. I thought you collected water from a pool, and then had to find the shortest route back to Mudmug. Yeah, no. You collect water from multiple pools until it is full, and then you're done, the pools are green in color. Most of them have 3 or 4 pools to collect from, and then you can easily walk to the next pool and collect another 3-4. Seriously blizz? Come on man!

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Quest facts

LevelLevel 15-35
Quest ID29951

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29951))

What to do

StorylineValley of the Four Winds, Mudmug's Place, step 9 of 10
Rewards13g 74s, 4,800 XP

Description

While you're just hangin' around, I might as well get you involved in my whole beer-makin' "process". Ain't much of a process, really... I just mix all the stuff together and wait. You probably heard - I like to use the muddy water from the riverbanks, to the south. Would you mind fillin' up this flask with that water and bringin' it back? I'll start gettin' the hops and barley all ready.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Valley of the Four Winds Quest turn-in 13 mapped points
Valley of the Four Winds map showing where to go for Muddy WaterTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #376 68.7 43.1

Coordinates

  • Turn-inValley of the Four Winds 68.7, 43.1/way #376 68.7 43.1
  • Objective area (centre of the marked area)Valley of the Four Winds 70.6, 56.6/way #376 70.6 56.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Valley of the Four Winds map

Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:

  • Grassy Cline, Valley of the Four WindsAlliance and Horde · about 500 yards north
  • Halfhill, Valley of the Four WindsAlliance and Horde · about 520 yards west
  • Zhu's Watch, Krasarang WildsAlliance and Horde · about 720 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 360 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Valley of the Four Winds, Mudmug's Place

Part 9 of 10.

Previous: Li Li's Day Off · Next: Broken Dreams

  1. 1Great Minds Drink Alike
  2. 2Leaders Among Breeders
  3. 3Yellow and Red Make Orange
  4. 4Thieves to the Core
  5. 5Crouching Carrot, Hidden Turnip
  6. 6The Warren-Mother
  7. 7Legacy
  8. 8Li Li's Day Off
  9. 9Muddy Water
  10. 10Broken Dreams

Also part of: Valley of the Four Winds (part 23 of 60).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Li Li's Day OffValley of the Four Winds · Level 15-35

    Uncle Chen asked me not to get into any fights while he was away... but that doesn't mean I can't go exploring. Finally, a chance to look around Pandaria without stopping every forty-seven steps for another rest! You want to come with me?

After this quest

Taken from the storyline's own step order.

  • Broken DreamsValley of the Four Winds · Level 15-35

    Yes, I found the Stormstout Brewery... although I didn't exactly get the warm reception I expected. <Chen pours himself a mug of ale.> Do you want to hear the story?

The storyline at a glance

Valley of the Four Winds, Mudmug's Place has 10 steps, from Great Minds Drink Alike to Broken Dreams.

Maps its steps are placed on (steps per map): Valley of the Four Winds (10).

Steps of this storyline count toward:

Other storylines on the Valley of the Four Winds map

  • Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari22 steps, starts with Knocking on the Door
  • Valley of the Four Winds, Chen's Masterpiece16 steps, starts with Chen's Resolution
  • Valley of the Four Winds, Thunderfoot Fields13 steps, starts with Chen and Li Li
  • Krasarang Wilds42 steps, starts with Poisoned!

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.