I took this quest, tried it a few times and then avoided it like the plague until I came back to it at level 88. The description is terrible and misleading. I thought you had to get enough muddy water into the flask so that if you carried it all the way back to MudMug there would still be some left once you got there. In fact you simply have to move from pool to pool until it is full, at which point it stoppers itself. Then you just turn it in. Once I knew this, it took me 10 seconds to complete.
Quest
Muddy Water
A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
whoever designed this quest should be fired
This quest is horribly explained. I thought you collected water from a pool, and then had to find the shortest route back to Mudmug. Yeah, no. You collect water from multiple pools until it is full, and then you're done, the pools are green in color. Most of them have 3 or 4 pools to collect from, and then you can easily walk to the next pool and collect another 3-4. Seriously blizz? Come on man!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29951))
What to do
Description
While you're just hangin' around, I might as well get you involved in my whole beer-makin' "process". Ain't much of a process, really... I just mix all the stuff together and wait. You probably heard - I like to use the muddy water from the riverbanks, to the south. Would you mind fillin' up this flask with that water and bringin' it back? I'll start gettin' the hops and barley all ready.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #376 68.7 43.1
Coordinates
- Turn-inValley of the Four Winds 68.7, 43.1
/way #376 68.7 43.1 - Objective area (centre of the marked area)Valley of the Four Winds 70.6, 56.6
/way #376 70.6 56.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Valley of the Four Winds map
- Honor the Flame about 630 yards
- The Gratitude of Stoneplow about 1,940 yards
- Warn Stoneplow about 1,960 yards
- Hope Springs Eternal about 1,960 yards
- Retreat! about 2,020 yards
- It Does You No Good In The Keg about 2,020 yards
- The Savior of Stoneplow about 2,030 yards
- The Mantidote about 2,080 yards
- Tortoise Mastery about 2,100 yards
- The Swarm Begins about 2,250 yards
Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:
- Grassy Cline, Valley of the Four Winds
- Halfhill, Valley of the Four Winds
- Zhu's Watch, Krasarang Wilds
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 160 comments
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Other quests on the Valley of the Four Winds map
Storyline
Valley of the Four Winds, Mudmug's Place
Part 9 of 10.
Previous: Li Li's Day Off · Next: Broken Dreams
- 1Great Minds Drink Alike
- 2Leaders Among Breeders
- 3Yellow and Red Make Orange
- 4Thieves to the Core
- 5Crouching Carrot, Hidden Turnip
- 6The Warren-Mother
- 7Legacy
- 8Li Li's Day Off
- 9Muddy Water
- 10Broken Dreams
Also part of: Valley of the Four Winds (part 23 of 60).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Li Li's Day Off
Uncle Chen asked me not to get into any fights while he was away... but that doesn't mean I can't go exploring. Finally, a chance to look around Pandaria without stopping every forty-seven steps for another rest! You want to come with me?
After this quest
Taken from the storyline's own step order.
- Broken Dreams
Yes, I found the Stormstout Brewery... although I didn't exactly get the warm reception I expected. <Chen pours himself a mug of ale.> Do you want to hear the story?
The storyline at a glance
Valley of the Four Winds, Mudmug's Place has 10 steps, from Great Minds Drink Alike to Broken Dreams.
Maps its steps are placed on (steps per map): Valley of the Four Winds (10).
Steps of this storyline count toward:
Other storylines on the Valley of the Four Winds map
- Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari
- Valley of the Four Winds, Chen's Masterpiece
- Valley of the Four Winds, Thunderfoot Fields
- Krasarang Wilds
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.