Seems legit.
Quest
Crouching Carrot, Hidden Turnip
A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.
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The things the virmen say when you toss the fake "carrot" in front of them are awesome. Moreso when you realize how some of them sound EXACTLY like forum trolls.
A few quotes:
"Seems legit."
"I love it. I love this carrot." (Incoming guild name: <I Love This Carrot>)
"Look, look! Weird, bumpy carrot!"
"Ahh, turnip! Get out of here!"
"No, we been tricked!"
"I think we should eat it."
"Good things happen to us today."
"You no take carrot! You take turnip instead!"
"False carrot alert! False carrot alert!" and "I love it. I love this carrot." are the best quotes in the game. I stood around and threw carrots at these guys for at least an hour just for the lulz. These guys are definitely a mockery of stupid forum trolls. "Seems legit" is the best example.
I love this particular virmen conversation too:
Virmen 1: I just notice funny-looking carrot!
Virmen 2: Let's eat it!
Virmen 3: Seems legit!
*carrot becomes turnip*
Virmen 1: Who would do this!
Virmen 2: Stay away! We know what it can do!
Virmen 3: Ahhh, turnip! Get out of here!They are literally terrified of turnips for some reason.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29947))
What to do
Description
Uncle Chen's still got his eye on me, which means I won't be wandering off any time soon. I guess it's up to you to take these turnips... I mean, "carrots"... into the Twisted Warren and deliver them for me. It should be pretty simple. Just toss the vegetables in front of virmen, then watch their reaction when they find out it's really a turnip!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #376 68.9 43.3
Coordinates
- Turn-inValley of the Four Winds 68.9, 43.3
/way #376 68.9 43.3 - Objective area (centre of the marked area)Valley of the Four Winds 68.0, 37.7
/way #376 68.0 37.7 - Objective areaValley of the Four Winds 68.8, 43.4
/way #376 68.8 43.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Valley of the Four Winds map
- Honor the Flame about 620 yards
- The Gratitude of Stoneplow about 1,950 yards
- Warn Stoneplow about 1,970 yards
- Hope Springs Eternal about 1,970 yards
- Retreat! about 2,030 yards
- It Does You No Good In The Keg about 2,030 yards
- The Savior of Stoneplow about 2,040 yards
- The Mantidote about 2,080 yards
- Tortoise Mastery about 2,100 yards
- The Swarm Begins about 2,250 yards
Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:
- Grassy Cline, Valley of the Four Winds
- Halfhill, Valley of the Four Winds
- Zhu's Watch, Krasarang Wilds
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Valley of the Four Winds map
Storyline
Valley of the Four Winds, Mudmug's Place
Part 5 of 10.
Previous: Thieves to the Core · Next: The Warren-Mother
- 1Great Minds Drink Alike
- 2Leaders Among Breeders
- 3Yellow and Red Make Orange
- 4Thieves to the Core
- 5Crouching Carrot, Hidden Turnip
- 6The Warren-Mother
- 7Legacy
- 8Li Li's Day Off
- 9Muddy Water
- 10Broken Dreams
Also part of: Valley of the Four Winds (part 17 of 60).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Thieves to the Core
You and that Chen fellow are good people, helpin' out with the virmen like you are. I don't like to ask for favors, but I ain't gonna turn 'em away, either. While you're out there puttin' the hurt to those rabbit-men, you wouldn't mind keepin' an eye out for some bags o' hops, would ya?
After this quest
Taken from the storyline's own step order.
- The Warren-Mother
We've dealt with the alpha males. Now, the alpha female. Virmen aren't terribly selective when it comes to breeding, but most broods will still have a dominant mother figure. She's usually bigger, meaner, and tougher than anyone else in the brood.
Quests that require this one
The storyline at a glance
Valley of the Four Winds, Mudmug's Place has 10 steps, from Great Minds Drink Alike to Broken Dreams.
Maps its steps are placed on (steps per map): Valley of the Four Winds (10).
Steps of this storyline count toward:
Other storylines on the Valley of the Four Winds map
- Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari
- Valley of the Four Winds, Chen's Masterpiece
- Valley of the Four Winds, Thunderfoot Fields
- Krasarang Wilds
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.