Skip to content

Quest

Picking Up the Pieces... Literally

A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.

Advertisement

Quest facts

LevelLevel 60
Quest ID64713

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64713))

What to do

StorylineJiro to Hero, step 3 of 10
Rewards25g 74s, 8,150 XP

Description

Orbs help us develop terrain for the Forge. Magic within the orbs draws the devourers. They tear apart the metal to reach it. We must collect the remains. Look for the fragments around the orbs. Bring them to us.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zereth Mortis Quest turn-in 9 mapped points
Zereth Mortis map showing where to go for Picking Up the Pieces... LiterallyTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1970 36.8 37.7

Coordinates

  • Turn-inZereth Mortis 36.8, 37.7/way #1970 36.8 37.7
  • Objective area (centre of the marked area)Zereth Mortis 38.9, 37.1/way #1970 38.9 37.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zereth Mortis map

Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zereth Mortis:

  • Faith's Repose, Zereth MortisAlliance and Horde · about 230 yards south
  • Rondure AlcoveAlliance and Horde · about 320 yards east
  • Dormant AlcoveAlliance and Horde · about 380 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Jiro to Hero

Part 3 of 10.

Previous: A Jiro Guide to Not Being Eaten · Next: Gut Check

  1. 1Broken Circle
  2. 2A Jiro Guide to Not Being Eaten
  3. 3Picking Up the Pieces... Literally
  4. 4Gut Check
  5. 5Mawdified Behavior
  6. 6Zovaal's Grasp
  7. 7Pound of Flesh
  8. 8Rift Recon
  9. 9Mawsteel, Maw Problems
  10. 10Jiro to Hero

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Jiro Guide to Not Being EatenZereth Mortis · Level 60

    Devourers attacked. They overran the guardians. They still search for food. We are not safe. Reduce the devourers' numbers. This is how not to be eaten.

After this quest

Taken from the storyline's own step order.

  • Gut CheckZereth Mortis · Level 60

    The crescendal is a powerful tool created by automa. They are given to jiro when work is hard or important. When the devourers attacked, crescendals were likely... eaten. Crescendals are strong. They do not easily damage. Check the stomachs of bigger devourers. Perhaps find one intact?

The storyline at a glance

Jiro to Hero has 10 steps, from Broken Circle to Jiro to Hero.

Maps its steps are placed on (steps per map): Zereth Mortis (10).

Other storylines on the Zereth Mortis map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.