[npc=181102]: Remember, kill the devourer before searching innards.
That made me snort-laugh. :D
Quest
Gut Check
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Item dropped from an Insatiable Breaker near the large orb in the pond at 39,37
Item dropped for me after 7-8 kills in the area. Dropped from a Voracious Stalker.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(65370))
What to do
Description
The crescendal is a powerful tool created by automa. They are given to jiro when work is hard or important. When the devourers attacked, crescendals were likely... eaten. Crescendals are strong. They do not easily damage. Check the stomachs of bigger devourers. Perhaps find one intact?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 38.2 35.3
Coordinates
- Turn-inZereth Mortis 38.2, 35.3
/way #1970 38.2 35.3 - Objective area (centre of the marked area)Zereth Mortis 39.2, 36.3
/way #1970 39.2 36.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- What a Long Strange Trip about 300 yards
- Finding Firim about 420 yards
- Something Wonderful about 450 yards
- Cluck, Cluck, Boom about 450 yards
- Harmony and Discord about 460 yards
- Battle for the Forge about 460 yards
- Together, We Ride about 460 yards
- Unseen Agents about 460 yards
- You Light Up My Life about 470 yards
- Restoration Project about 470 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Rondure Alcove
- Dormant Alcove
- Faith's Repose, Zereth Mortis
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
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Other quests on the Zereth Mortis map
Storyline
Jiro to Hero
Part 4 of 10.
Previous: Picking Up the Pieces... Literally · Next: Mawdified Behavior
- 1Broken Circle
- 2A Jiro Guide to Not Being Eaten
- 3Picking Up the Pieces... Literally
- 4Gut Check
- 5Mawdified Behavior
- 6Zovaal's Grasp
- 7Pound of Flesh
- 8Rift Recon
- 9Mawsteel, Maw Problems
- 10Jiro to Hero
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Picking Up the Pieces... Literally
Orbs help us develop terrain for the Forge. Magic within the orbs draws the devourers. They tear apart the metal to reach it. We must collect the remains. Look for the fragments around the orbs. Bring them to us.
After this quest
Taken from the storyline's own step order.
- Mawdified Behavior
There is a devourer in the cave. It creates a rift. This should not be possible in Zereth Mortis. Enter the cave and destroy the devourer. Search for clues. See how it can open a rift. Be careful. This one is different from others. It has absorbed the magic of the First Ones.
The storyline at a glance
Jiro to Hero has 10 steps, from Broken Circle to Jiro to Hero.
Maps its steps are placed on (steps per map): Zereth Mortis (10).
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.