So I literally don't know what kind of history the writer of the Drust quests is aware of, but landing on and claiming space in an existing civilization is not "trying for peace" it's an invasion, it's colonization. You don't get to walk into someone's yard and say "Hey I live here now but don't be mad okay?". Of course the indigenous inhabitants are going to feel threatened by that? Cleardawn and the High Thornspeaker make statements that not all the Drust were aggressive in response, but the tone-deaf nature of this entire series is just ... very smh ... Even at one of the stones when Cleardawn discovers that the Drust were being killed to the point of invoking their very life-force to survive. It willfully paints the Drust in a very ugly light and the idea that no one seems to acknowledge the Drust being portrayed this way in the universe is extremely unsettling and reeks of imperialist rewriting. Lucille tells us the Drust were "barbarians" (always a cool way to address indigenous peoples), which indicates that the real history of the Kul Tirans and the Drust was rewritten to make the Drust look like merciless monsters ... which again Cleardawn is forced to acknowledge was not entirely the case.
There's this horrible lack of awareness and understanding of the nuances and connections. I'm really disappointed, seriously.
Quest
Pieces of History
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You have to find and examine five stones:
- First Stone can be found at 38.4 58.3 spot.
- Second Stone coordinates are 36.6 57.9.
- Third Stone is located at 39.2 61.2 spot.
- Fourth Stone is located at 37.9 64.6 spot.
- Fifth Stone coordinates are 36.6 61.4.
TomTom:
/way Drustvar 38.4 58.3 First Stone
/way Drustvar 36.6 57.9 Second Stone
/way Drustvar 39.2 61.2 Third Stone
/way Drustvar 37.9 64.6 Fourth Stone
/way Drustvar 36.6 61.4 Fifth StonePieces of History - www.youtube.com/watch?v=aJkXudkQKGg
Find 5 stones in Gol Osigr. Stones are highlighted.
/way Drustvar 39.21 61.17 Pieces of History 1
/way Drustvar 37.86 64.57 Pieces of History 2
/way Drustvar 38.43 58.27 Pieces of History 3
/way Drustvar 36.55 61.37 Pieces of History 4
/way Drustvar 36.62 57.84 Pieces of History 5Pieces of History quest video: https://www.youtube.com/watch?v=AsUdfn20tGI
This quest is a part of Clear Victory questchain of the Drust Do It. achievement.
Id column is approximate quest № In Drustvar storyline (Drust Do It. <= for more info)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48184))
Requirements
Read from the Blizzard quest API.
What to do
Description
There is an opportunity here. Learning more about the Drust can not only help us understand the texts that Lady Lucille found, we might be able to discover greater details about how they and their constructs were finally defeated. Filling in the gaps of history could be key to victory now. This was one of their settlements before it became the place of their final defeat. Let's look for clues in the ruins.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #896 40.2 56.5
Coordinates
- Turn-inDrustvar 40.2, 56.5
/way #896 40.2 56.5 - Objective areaDrustvar 38.5, 58.4
/way #896 38.5 58.4 - Objective areaDrustvar 36.6, 58.0
/way #896 36.6 58.0 - Objective areaDrustvar 39.3, 61.1
/way #896 39.3 61.1 - Objective areaDrustvar 37.8, 64.7
/way #896 37.8 64.7 - Objective areaDrustvar 36.5, 61.3
/way #896 36.5 61.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Stick It To 'Em! about 280 yards
- Changing of the Guard about 310 yards
- Take the High Road about 310 yards
- A Lesson in Witch Hunting about 310 yards
- Sharp Thinking about 310 yards
- A New Order about 310 yards
- Waycrest Manor: The Fallen Mother about 310 yards
- Hidden Dealings about 310 yards
- Potent Protection about 310 yards
- Of Myth and Fable about 310 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Arom's Stand, Drustvar
- Falconhurst, Drustvar
- Watchman's Rise, Drustvar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Reputation: Order of Embers +75
An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
Reputation group: Battle for Azeroth.
Other quests in Drustvar that reward Order of Embers reputation: Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75), Changing of the Guard (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gol Osigr
Part 2 of 5.
Previous: Through the Old Roads · Next: Honorable Discharge
- 1Through the Old Roads
- 2Pieces of History
- 3Honorable Discharge
- 4Drustfall
- 5To Falconhurst!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Through the Old Roads
Lady Waycrest has entrusted me with securing the town of Falconhurst and the services of Master Alchemist Ashton who lives there. However, I have found out no one has heard from Falconhurst in some time.
After this quest
Taken from the storyline's own step order.
- Honorable Discharge
Some of the spirits on the battlefield are too weary to go on. These were brave Kul Tirans. They have more than earned their rest but their sense of duty holds them here. Order the most weary spirits off the field of battle. Hopefully they will be convinced to rest.
The storyline at a glance
Gol Osigr has 5 steps, from Through the Old Roads to To Falconhurst!.
Maps its steps are placed on (steps per map): Drustvar (5).
Steps of this storyline count toward:
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.