if you care about mounts, i would recommend farming for this item while you are on this quest. during this quest you have a very strong spell that will make the mobs that drop this recipe very easy to kill. i got mine after about 100 kills. i listed a farm group and i saw others get it before me as well.
Quest
Oppress and Destroy
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Funny detail: if you use the helm on a [npc=182426], they will say "You dare use THAT against us?".
If you are a completionist, I strongly recommend to use this quest to farm
- [item=189704]
- [item=190198] (limited to 5, but as soon as you have 5, combine them to [item=190197] and continue farming)
- [item=188957]
- [item=178061] if you are Necrolord and already started to upgrade you stitchyardJust stay on the quest and slay Mawsworns, there are even more items that can drop there,
for example [item=189161] from Nathrezim arcanists.Do not forget to use "Dominance" special button on each Mawsworn.
The Fordragon Tag-Team hits hard, but the debuff speeds the killing up even more!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64810))
What to do
Description
What we seek is in the vaults of the Endless Sands. To reach them will require strength and numbers. Together we will destroy the Mawsworn. I look forward to taking the fight directly to them. Remember, they will be vulnerable to the broken shard from the Helm of Domination.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 56.9 31.1
Coordinates
- Turn-inZereth Mortis 56.9, 31.1
/way #1970 56.9 31.1 - Objective area (centre of the marked area)Zereth Mortis 61.1, 26.5
/way #1970 61.1 26.5 - Objective areaZereth Mortis 57.2, 30.9
/way #1970 57.2 30.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- A Matter Of Motivation same spot
- Keys To Victory same spot
- Help From Beyond about 10 yards
- Cleaving A Path about 60 yards
- Revival of the Fittest about 300 yards
- Access Request about 300 yards
- Maintenance Mode about 300 yards
- Selfless Preservation about 300 yards
- Junk's Not Dead about 300 yards
- Core Competency about 300 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Tertius Locus
- Quintus Locus
- Gravid Repose Locus
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Reward details
Reputation: The Enlightened +75
Once members of Cartel Al, the Enlightened have abandoned the pursuit of profit and glory out of devotion to the First Ones. By earning their favor, the brokers may be willing to share the knowledge they have gleaned.
Reputation group: Shadowlands.
Other quests in Zereth Mortis that reward The Enlightened reputation: A Mysterious Voice (+50), Core of the Matter (+75), Acquaintances Forgotten (+100), Lifetimes To Consider (+100), The Turning Point (+100), For Every Soul (+100).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Crown of Wills
Part 10 of 17.
Previous: One Half of the Equation · Next: Aggressive Excavation
- 5Testing One Two
- 6Cryptic Catalogue
- 7The Not-Scientific Method
- 8Two Paths to Tread
- 9One Half of the Equation
- 10Oppress and Destroy
- 11Aggressive Excavation
- 12Where the Memory Resides
- 13What We Wish to Forget
- 14What Makes Us Strong
- 15What We Overcome
- 16Forge of Domination
Showing steps 5 to 16 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- One Half of the Equation
The Primus's theory about the language of the First Ones has borne out. Still, it may not be enough. While the Primus finalizes his plans, let us go deep into the Endless Sands to find pieces of this power to infuse the helm. Darion, Taelia, and I will meet you there to help with the Mawsworn.
After this quest
Taken from the storyline's own step order.
- Aggressive Excavation
Elder Eru said that we could find the most complex examples of the First Ones' language out here. We'll need to fight our way to the vaults, and then infuse the helm once we find those phrases. On a personal note, I never thought I'd have the chance to fight alongside my father.
The storyline at a glance
Crown of Wills has 17 steps, from The Broken Crown to The Crown of Wills.
Maps its steps are placed on (steps per map): Zereth Mortis (11), Bastion (4), The Runecarver's Oubliette (2).
Steps of this storyline count toward:
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- A Means to an End
- Into the Unknown
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.