Based on how Aethas speaks to us before (a bit embarassed?) and after (relieved?) I am inclined to believe that this mysteriously large collection of plushies is his...
Quest
Preserving Plush Pals
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I don't know if this was meant to be a comical quest, but it makes me sad, tbh. It makes me think back to the scene in Die Hard 2 when John picks up the charred teddy bear after the bad guy crashes a plane full of people.
"Safety" is at 29, 55.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82451))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Plushes brought to safety
Singed Plush x 8
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 32.4 52.8
Coordinates
- Singed Plush (centre of the marked area)Isle of Dorn 30.5, 52.2
/way #2248 30.5 52.2 - Plushes brought to safetyIsle of Dorn 29.1, 56.2
/way #2248 29.1 56.2 - Objective areaIsle of Dorn 30.6, 52.5
/way #2248 30.6 52.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Farewell, City of Magic about 100 yards
- Too Powerful, Too Dangerous about 100 yards
- Preserve the Legacy about 110 yards
- Violent Impact about 170 yards
- Shattered Spires about 170 yards
- Slay the Saboteurs about 180 yards
- Erratic Artifacts about 180 yards
- Isle of Dorn about 180 yards
- Urgent Recovery about 190 yards
- Secure the Beach about 200 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Isle of Dorn:
- Freywold Village, Isle of Dorn
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Objective targets
Singed Plush
“A friendly face amidst the wreckage. They just need a little love.”
Creature, object and item facts from the current retail client; “also asked for by” lists other quests whose objectives name the same target. Prices are the US commodity auction house’s lowest listed price.
Community notes from Wowhead · 24 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 24 on Wowhead.
Quest chain
- 1Impossible Odds
- 2Preserving Plush Pals
Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Impossible Odds
By the titans... The Coreway appears completely destroyed! It will take years, perhaps centuries, to remove the rubble and repair the damage the nerubians did to its inner structure, much less traverse to the world's core. More than that with the Stonebound gone...
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.