Not sure if anyone else had this experience, but for a levelling quest, Magister Aradis was ridiculously OP.
Continuously lobbed Chaos Bolts that landed like a truck. When he wasn't casting a curse or bolt, he was giving himself a nice shield.
Unless you have various interrupts on short cooldowns, he effortlessly casts on you until you run out of mana, no time for cooldowns to reset, and he seemed to have almost 3 times the hp I did at the same level.
Quest
Rats Can Bite
A World of Warcraft quest in Silvermoon City. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
He has a lot of health, took me some time to down him as a blood DK. Then I saw crumpled letter near Sarvi's dead body, realizing he had lured and killed her at least in part because we, as a player character, failed his mission.
I stayed a bit more and killed that scum Aradis 5 more times. Poor Sarvi, I was too late to save you, but I avenged you.
"Meet me upstairs after you take whatever you want from his corpse"You know me so well!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89207))
What to do
Description
I know all of these people. They're workers, not fighters. Aradis went after the ones who couldn't fend him off. That's why he ran when he tried to take me and realized he picked the wrong target. After the trouble we've made, there's no way he doesn't know we're here. Be on guard. Once he shows his face, he's dead.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2393 53.0 33.2
Coordinates
- Turn-inSilvermoon City 53.0, 33.2
/way #2393 53.0 33.2 - Objective areaSilvermoon City 54.0, 33.2
/way #2393 54.0 33.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silvermoon City map
- Echoes of the Darkwell about 320 yards
- Traces in the Dark about 340 yards
- Ranger Captain's Summons about 340 yards
- Outfitting and Allies about 340 yards
- Void Assaults: Eversong Woods about 340 yards
- Void Strike about 340 yards
- Manifested Density about 340 yards
- Thin Their Ranks about 340 yards
- Raising Magical Alarms about 340 yards
- Ritual Problems about 340 yards
Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Silvermoon City:
- Sanctum of Light, Silvermoon City
- The Royal Exchange, Silvermoon City
- Fairbreeze Village, Eversong Woods
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Silvermoon City map
Storyline
Lesser Evil
Part 10 of 11.
Previous: Break and Enter · Next: What We're Owed
- 1Gold is Gold
- 2A Small Task
- 3Unraveling Wards
- 4Outschemed
- 5Stir the Nest
- 6Mutual Benefit
- 7Five Finger Discount
- 8Cutting a Key
- 9Break and Enter
- 10Rats Can Bite
- 11What We're Owed
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Break and Enter
Can you hear that? It sounds like it's coming from downstairs. Like someone's in pain. The last kidnapping from the Row was pretty recent. This could be where he's been keeping the people he took. My people. My friends. Even if Aradis doesn't show his face, we're not letting him keep them here.
After this quest
Taken from the storyline's own step order.
- What We're Owed
Everyone out here should be fine. Sarvi... I'll get her back to the Row. If we leave her here, the guards will just have the body tossed. I hope they do the same to Aradis, but I'm sure they won't. Come on. Let's go talk to Dawnblaze and get our payment. I remember where her office is.
The storyline at a glance
Lesser Evil has 11 steps, from Gold is Gold to What We're Owed.
Maps its steps are placed on (steps per map): Silvermoon City (11).
Steps of this storyline count toward:
Other storylines on the Silvermoon City map
- Whispers in the Twilight
- Fear and Fel
- Astalor's Temptations
- Advanced Studies
- Scootin' Through Silvermoon
- Void Assaults
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Eversong Woods.