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Quest

Rats Can Bite

A World of Warcraft quest in Silvermoon City. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Elfizm+11via Wowhead (opens the original comment in a new tab)

Not sure if anyone else had this experience, but for a levelling quest, Magister Aradis was ridiculously OP.

Continuously lobbed Chaos Bolts that landed like a truck. When he wasn't casting a curse or bolt, he was giving himself a nice shield.

Unless you have various interrupts on short cooldowns, he effortlessly casts on you until you run out of mana, no time for cooldowns to reset, and he seemed to have almost 3 times the hp I did at the same level.

2
Moonie1056+5via Wowhead (opens the original comment in a new tab)

He has a lot of health, took me some time to down him as a blood DK. Then I saw crumpled letter near Sarvi's dead body, realizing he had lured and killed her at least in part because we, as a player character, failed his mission.
I stayed a bit more and killed that scum Aradis 5 more times. Poor Sarvi, I was too late to save you, but I avenged you.

Read all 16 on Wowhead ↗

Quest facts

LevelLevel 80-83
Quest ID89207

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89207))

What to do

StorylineLesser Evil, step 10 of 11
Rewards61g 96s, 14,700 XP

Description

I know all of these people. They're workers, not fighters. Aradis went after the ones who couldn't fend him off. That's why he ran when he tried to take me and realized he picked the wrong target. After the trouble we've made, there's no way he doesn't know we're here. Be on guard. Once he shows his face, he's dead.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Silvermoon City Quest turn-in 3 mapped points
Silvermoon City map showing where to go for Rats Can BiteTurn-inObjective areaObjective area

In-game waypoint: /way #2393 53.0 33.2

Coordinates

  • Turn-inSilvermoon City 53.0, 33.2/way #2393 53.0 33.2
  • Objective areaSilvermoon City 54.0, 33.2/way #2393 54.0 33.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Silvermoon City map

Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Silvermoon City:

  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 710 yards south
  • The Royal Exchange, Silvermoon CityHorde · about 730 yards south-east
  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 2,000 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards east
  • Objective areaabout 40 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money61 gold96 silver
Experience14,700 XP

Storyline

Lesser Evil

Part 10 of 11.

Previous: Break and Enter · Next: What We're Owed

  1. 1Gold is Gold
  2. 2A Small Task
  3. 3Unraveling Wards
  4. 4Outschemed
  5. 5Stir the Nest
  6. 6Mutual Benefit
  7. 7Five Finger Discount
  8. 8Cutting a Key
  9. 9Break and Enter
  10. 10Rats Can Bite
  11. 11What We're Owed

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Break and EnterEversong Woods · Level 80-83

    Can you hear that? It sounds like it's coming from downstairs. Like someone's in pain. The last kidnapping from the Row was pretty recent. This could be where he's been keeping the people he took. My people. My friends. Even if Aradis doesn't show his face, we're not letting him keep them here.

After this quest

Taken from the storyline's own step order.

  • What We're OwedEversong Woods · Level 80-83

    Everyone out here should be fine. Sarvi... I'll get her back to the Row. If we leave her here, the guards will just have the body tossed. I hope they do the same to Aradis, but I'm sure they won't. Come on. Let's go talk to Dawnblaze and get our payment. I remember where her office is.

The storyline at a glance

Lesser Evil has 11 steps, from Gold is Gold to What We're Owed.

Maps its steps are placed on (steps per map): Silvermoon City (11).

Steps of this storyline count toward:

Other storylines on the Silvermoon City map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.