If you are in combat, you wont be able to "knockout" Moz
Quest
Renegotiations
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Wait, so....
Spoiler
.... I don't get to kick his teeth in permanently for being such a dirtbag? Only a 1-punch knockout? awww...Spoiler
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84381))
Requirements
Read from the Blizzard quest API.
What to do
Description
That settles it! I think we both know who's responsible for this mess. It's that bastard landlord, Moz Barrelbottom! Soon as the Underriders were dealt with, he sent his goon Jarvis on a rampage. Looks like if he can't scare us out, he's going to force us out! <Keara spits on the ground in disgust.> He won't scare us so easily. You're pretty tough, {name}. Moz's office is just across the street. Go show him he's messin' with the wrong goblins!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2346 39.7 68.2
Coordinates
- Turn-inUndermine 39.7, 68.2
/way #2346 39.7 68.2 - Objective areaUndermine 40.2, 72.5
/way #2346 40.2 72.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- The G.O.L.E.M. Goes Berserk! about 90 yards
- Showdown in the Attic about 90 yards
- Eyes from Above about 130 yards
- Split Venture about 130 yards
- Breakneck Racing - Junkyard Jaunt about 160 yards
- Skyrider Racing - The Heaps Leap about 160 yards
- Expedited Delivery about 190 yards
- Chasing a Lead about 190 yards
- Shield Your Eyes about 190 yards
- Breakneck Racing - Casino Cruise about 200 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Heaps
- The Incontinental Hotel
- Slam Central Station
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Storyline
Property Devalued
Part 5 of 6.
Previous: Weapons Cash · Next: My Hole in the Wall
- 1Property Devalued
- 2Tenant Trouble
- 3Renter's Insurance
- 4Weapons Cash
- 5Renegotiations
- 6My Hole in the Wall
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Weapons Cash
<Inside the weapons crate you find a crumpled note written to the Underriders.> Good to see you're putting your new toys to good use. These little squatters are leaving in droves thanks to you guys! Keep up the good work and there's more where this came from.
After this quest
Taken from the storyline's own step order.
- My Hole in the Wall
Never thought when I was lookin' for security I'd get some kinda bona fide hero. I can see why rumors about you spread so quickly. You like helpin' people, don'tcha? Look I don't wanna get all sappy or nothin'. It's just... What you did for everyone...
The storyline at a glance
Property Devalued has 6 steps, from Property Devalued to My Hole in the Wall.
Maps its steps are placed on (steps per map): Undermine (6).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Ignite the Fuel of Change
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.