Quest
Ready Check
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86417))
What to do
Description
We've done what we can here, {name}. Now we just have to hope it'll be enough. Maybe Gazlowe's got a plan. Maybe now we're ready to face down Gallywix. Let's formulate our next steps. I enjoy a bit of formulation from time to time.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2346 56.3 67.2
Coordinates
- Turn-inUndermine 56.3, 67.2
/way #2346 56.3 67.2 - Objective areaUndermine 56.4, 67.7
/way #2346 56.4 67.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Winning is for Losers, Anyway about 20 yards
- All Part of the Game about 20 yards
- Racing the Clock about 50 yards
- It's Worth a Shot about 80 yards
- Check the Schedule about 80 yards
- Stealing the Keys about 80 yards
- Gold In Them There Trash about 100 yards
- Debting For A Living about 110 yards
- Get Our People Out about 120 yards
- Diving into the Heaps about 120 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Gallagio
- The Heaps
- The Incontinental Hotel
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Other quests on the Undermine map
Storyline
Ignite the Fuel of Change
Part 17 of 20.
Previous: Production Halted · Next: We Own the Streets
- 9A Vast, Ye Swabs
- 10Tougher Than We Thought
- 11Repel the Invaders
- 12Expedited Delivery
- 13Punching Up
- 14Weapons Hot
- 15The Thingamajig
- 16Production Halted
- 17Ready Check
- 18We Own the Streets
- 19My Top Gal
- 20Right Where We Want Him
Showing steps 9 to 20 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Production Halted
<Orweyna rubs her palms with dirt, then cracks her knuckles.> Now, we teach those who toy with Black Blood nature's wrath. I am eager to call upon the roots twisting through Azeroth. Join me. Unleash nature's fury as we did before. Let us destroy their prized stockpiles of Black Blood.
After this quest
Taken from the storyline's own step order.
- We Own the Streets
The trade princes ain't exactly been fair to the goblins here, so this can't be just another cartel war. The crowd needs to know they ain't fighting for Bilgewater or Steamwheedle. They're fightin' for Undermine. We need someone who ain't a cartel big shot to help rile 'em up and keep 'em safe.
The storyline at a glance
Ignite the Fuel of Change has 20 steps, from End of the Day to Right Where We Want Him.
Maps its steps are placed on (steps per map): Undermine (20).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
- The Perfect Wedding
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.