You're looking for flasks in the area that don't show up on the minimap. They show up in a set of two, one purple and one yellow/orange.
I didn't find them in that many locations, but here's what I recorded:
/way 46.77, 13.12
/way 47.70, 16.00
/way 45.30, 33.24
/way 51.33, 14.67
/way 48.08, 18.39
/way 48.19, 11.90
Quest
Sabotage: Alchemical Instruments
A World of Warcraft quest in City of Threads. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
These coordinates were perfect. Thank you!
I got this rumour from Ghos'opp, standing at 54.52/15.52 (in the City).
Quest text:
Queen Ansurek employs alchemists in the city to supply equipment for the extraction, distillation, and administration of black blood.
The Vizier dislikes this. Therefore, it must be rectified.
Find these alchemists in the northern section of the Umbral Bazaar and destroy any spare equipment you see.
Do be discreet about it. His eminence will not hesitate to blame your fleshy incompetence, should you make a scene.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81506))
Objectives
- Alchemical Instruments destroyed x 4
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the City of Threads map
- Absent Errand about 260 yards
- Don't Cry for Me, Azj-Kahet about 400 yards
- Klaskin's Great Escape about 420 yards
- A Shot at the Top about 440 yards
- To Kill a Queen about 440 yards
- Our Chance to Strike about 440 yards
- The Beginning of the End about 440 yards
- Rewriting the Rewritten about 450 yards
- Like a Spider on the Wall about 460 yards
- Social Clues about 550 yards
Quests whose map markers the client places closest to this one on City of Threads, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on City of Threads:
- Wildcamp Ul'ar, Azj-Kahet
- The Burrows, Azj-Kahet
- Weaver's Lair, Azj-Kahet
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
The Severed Threads
Part 36 of 50.
Previous: Infiltration: Hidden Figures · Next: Wet Work: Tithe to Kill
- 31Wet Work: Step Into Their Parlor
- 32Testing Formulae: Roiling Elixir
- 33Testing Formulae: Malodorous Philter
- 34Infiltration: Terror Made Manifest
- 35Infiltration: Hidden Figures
- 36Sabotage: Alchemical Instruments
- 37Wet Work: Tithe to Kill
- 38Sabotage: Venomancers
- 39Breaking the Phalanx: Royal Appointees
- 40Bounty: Chitinous Goliath
- 41Armaments: Weaponry
- 42Relics of War: The Ruptured Lake
Showing steps 31 to 42 of 50.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
After this quest
Taken from the storyline's own step order.
Other storylines on the City of Threads map
- News from Below
- Pawns and Puppetry
- To Kill a Queen
- Plans within Plans
- Grieve & Weave
- Pillar-nest of Horrors
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.