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Quest

Social Clues

A World of Warcraft quest in City of Threads. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 78-80
LocationCity of Threads
Quest ID80203

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80203))

What to do

StorylinePawns and Puppetry, step 1 of 4
Rewards30g 38s, 10,600 XP

Description

<The nerubian keeps her voice low, a careful eye on the guards behind you.> The Weaver sent you, yes? I arrived to petition the Magistrate's approval for Ascension--to infiltrate high society, of course. But he's missing. A rather large inconvenience. I need to ask around. You're just what I've been waiting for! You may pretend to be my... servant. Pet? Whatever makes it more palatable to you. I so rarely get to work alongside a friend. We will have fun together, fellow spy.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

City of Threads Quest turn-in no plotted point

Nearby on the City of Threads map

Quests whose map markers the client places closest to this one on City of Threads, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on City of Threads:

  • The Burrows, Azj-KahetAlliance and Horde · about 280 yards west
  • Wildcamp Ul'ar, Azj-KahetAlliance and Horde · about 850 yards north-west
  • Weaver's Lair, Azj-KahetAlliance and Horde · about 1,500 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 170 yards north-east
  • Objective areaabout 240 yards north-east
  • Objective areaabout 150 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold38 silver
Experience10,600 XP

Storyline

Pawns and Puppetry

Part 1 of 4.

Next: Espionage and Ventriloquism

  1. 1Social Clues
  2. 2Espionage and Ventriloquism
  3. 3Marionette Mercy
  4. 4Pulling Strings

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Espionage and VentriloquismAzj-Kahet · Level 78-80

    The Puppetmaster is our best lead for finding the Magistrate. But is it just me, or did those puppets seem... horrifically lifelike? If this artist is behind the Magistrate's disappearance, he certainly isn't just off to see a puppet show. We should investigate the Puppetmaster's workshop.

The storyline at a glance

Pawns and Puppetry has 4 steps, from Social Clues to Pulling Strings.

Maps its steps are placed on (steps per map): City of Threads (4).

Steps of this storyline count toward:

Other storylines on the City of Threads map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.