Skip to content

Quest

Secrets of the Daggerfen

A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 36 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID9848

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9848))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineZangarmarsh, step 46 of 64

Description

Bugs, bugs, bugs! The marsh is full of them and my companions here seem obsessed with them. Well, I've had it with the bugs! Something far more intriguing has captured my interest. To the west, there is a village of Lost Ones who call themselves the Daggerfen. The whole tribe consists of highly specialized assassins. I've noticed them mixing and using a particularly potent kind of poison. I'm dying to know more about the poison, but that's going to require a copy of the recipe and a sample vial.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zangarmarsh Quest turn-in 6 mapped points
Zangarmarsh map showing where to go for Secrets of the DaggerfenTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #102 41.2 28.7

Coordinates

  • Turn-inZangarmarsh 41.2, 28.7/way #102 41.2 28.7
  • Objective areaZangarmarsh 24.4, 27.0/way #102 24.4 27.0
  • Objective area (centre of the marked area)Zangarmarsh 25.5, 23.1/way #102 25.5 23.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zangarmarsh map

Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Zangarmarsh:

  • Orebor Harborage, ZangarmarshAlliance · at the same spot
  • Sylvanaar, Blade's Edge MountainsAlliance · about 1,400 yards north-east
  • Telredor, ZangarmarshAlliance · about 1,500 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 850 yards west
  • Objective areaabout 810 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP
ReputationStormwind +250

Reward details

Items you receive

TypeConsumable
Item level7
BindingBinds when picked up
UseRestore Energy
ClassesRogue
Requires level3
Sells to vendors for30 copper

“The perfect pick me up for those rough mornings after a late night.”

Pick one of these

TypeLeather Head
Item level30
BindingBinds when picked up
Armor8
Stats+7 Agility or Intellect, +16 Stamina
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for35 gold70 silver

“Not the most attractive of headgear, but it gets the job done. Be sure to escape as quickly as possible after putting it on.”

Reputation: Stormwind +250

One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.

Reputation group: Alliance.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zangarmarsh

Part 46 of 64.

Previous: Daggerfen Deviance · Next: Stinger Venom

  1. 41Now That We're Friends...
  2. 42Fhwoor Smash!
  3. 43Ango'rosh Encroachment
  4. 44Overlord Gorefist
  5. 45Daggerfen Deviance
  6. 46Secrets of the Daggerfen
  7. 47Stinger Venom
  8. 48Natural Armor
  9. 49Maktu's Revenge
  10. 50Lines of Communication
  11. 51The Terror of Marshlight Lake
  12. 52Spirits of the Feralfen

Showing steps 41 to 52 of 64.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Daggerfen DevianceZangarmarsh · Level 10-30

    The Kurenai and the draenei don't always see eye to eye, particularly on the issue of the Lost Ones. We are content to help the Lost Ones who seek us out, but we won't pursue them. Some draenei are intent on 'redeeming' them all.

After this quest

Taken from the storyline's own step order.

  • Stinger VenomZangarmarsh · Level 10-30

    When I speak to draenei, I often get the sense that they consider themselves removed from their environment. Many seem to pity my brethren, the Broken, who they say have lost something. We Broken may have lost our inclination toward the Light, but our experiences have brought us closer to the land.

Also counted by Mysteries of the Marsh

Its criteria name 29 quests; others include:

The storyline at a glance

Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.

Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).

Other storylines on the Zangarmarsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.