Daggerfen Poison Manual - top of tower (24,27)
Daggerfen Poison Vial - (26,22)
Quest
Secrets of the Daggerfen
A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I found three poison vial locations: (26,22), (25,25), and 26,23).
The poison vial has a random spawn in the 3 camps. It can either be on a table or near some boxes. It looks like an alchemy bottle.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9848))
Requirements
Read from the Blizzard quest API.
What to do
Description
Bugs, bugs, bugs! The marsh is full of them and my companions here seem obsessed with them. Well, I've had it with the bugs! Something far more intriguing has captured my interest. To the west, there is a village of Lost Ones who call themselves the Daggerfen. The whole tribe consists of highly specialized assassins. I've noticed them mixing and using a particularly potent kind of poison. I'm dying to know more about the poison, but that's going to require a copy of the recipe and a sample vial.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #102 41.2 28.7
Coordinates
- Turn-inZangarmarsh 41.2, 28.7
/way #102 41.2 28.7 - Objective areaZangarmarsh 24.4, 27.0
/way #102 24.4 27.0 - Objective area (centre of the marked area)Zangarmarsh 25.5, 23.1
/way #102 25.5 23.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zangarmarsh map
- Desecrate this Fire! about 820 yards
- Honor the Flame about 1,590 yards
- Hero's Call: Zangarmarsh! about 2,180 yards
Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Zangarmarsh:
- Orebor Harborage, Zangarmarsh
- Sylvanaar, Blade's Edge Mountains
- Telredor, Zangarmarsh
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 36 comments
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Choose one of these rewards:
Reward details
Items you receive
“The perfect pick me up for those rough mornings after a late night.”
Pick one of these
“Not the most attractive of headgear, but it gets the job done. Be sure to escape as quickly as possible after putting it on.”
Reputation: Stormwind +250
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Zangarmarsh
Part 46 of 64.
Previous: Daggerfen Deviance · Next: Stinger Venom
- 41Now That We're Friends...
- 42Fhwoor Smash!
- 43Ango'rosh Encroachment
- 44Overlord Gorefist
- 45Daggerfen Deviance
- 46Secrets of the Daggerfen
- 47Stinger Venom
- 48Natural Armor
- 49Maktu's Revenge
- 50Lines of Communication
- 51The Terror of Marshlight Lake
- 52Spirits of the Feralfen
Showing steps 41 to 52 of 64.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Daggerfen Deviance
The Kurenai and the draenei don't always see eye to eye, particularly on the issue of the Lost Ones. We are content to help the Lost Ones who seek us out, but we won't pursue them. Some draenei are intent on 'redeeming' them all.
After this quest
Taken from the storyline's own step order.
- Stinger Venom
When I speak to draenei, I often get the sense that they consider themselves removed from their environment. Many seem to pity my brethren, the Broken, who they say have lost something. We Broken may have lost our inclination toward the Light, but our experiences have brought us closer to the land.
Also counted by Mysteries of the Marsh
Its criteria name 29 quests; others include:
- Stealing Back the Mushrooms
- Now That We're Friends...
- Fhwoor Smash!
- Return to the Marsh
- Jyoba's Report
- Umbrafen Eel Filets
- An Unnatural Drought
- A Damp, Dark Place
The storyline at a glance
Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.
Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).
Other storylines on the Zangarmarsh map
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Mysteries of the Marsh: its criteria name 29 quests, this one included.