"Please forgive my father tone we dont always see eye to eye on things, to say the least."
"High Exarch Turalyon is a vaunted battlefield commander. Though.....I think he sometimes forgets how to be anything else."
"the Vanguard has faith in the light and so do I. But I've also felt it fill me with wrath , and i ...I'm not sure what to think when it does."
"My mother Alleria would know better than anyone how to fight the void. But I haven't seen her for weeks. I just hope...." "lets focus on activating the sentinels."
Quest
Severing the Void
A World of Warcraft quest in Isle of Quel'Danas. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91274))
What to do
Description
The High Exarch has formed an impressive defensive line. It will hold the Devouring Host's current numbers. But I can see void pylons behind the lines. Those will call forth more Devouring Host and overwhelm the Vanguard of Light. Their power is too dangerous for us to destroy directly, but if we can re-activate the sentinels that fell in the initial assault, they could destroy the pylons for us.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #84 53.2 54.3
Turn-inIn-game waypoint: /way #85 53.0 77.5
Turn-inIn-game waypoint: /way #2393 46.7 80.2
Coordinates
- Turn-inStormwind City 53.2, 54.3
/way #84 53.2 54.3 - Turn-inOrgrimmar 53.0, 77.5
/way #85 53.0 77.5 - Turn-inSilvermoon City 46.7, 80.2
/way #2393 46.7 80.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormwind City map
- Stranger in a New Land
- Aiding the Dragon Isles
- Avoiding Blame
- The Cult Within
- Choose a Path
- A New Direction
- Where Legends are Made
- Invitation to the Spirit Festival
- Forward, to Adventure!
- Stranger in a Strange Land
Other quests whose map markers the client places on Stormwind City.
Getting there
Flight points closest to the quest’s turn-in marker on Stormwind City:
- Stormwind, Elwynn
- Goldshire, Elwynn
- Furlbrow's Pumpkin Farm, Westfall
- Flamestar Post, Burning Steppes
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Stormwind City map
Storyline
The Light's Summons
Part 11 of 17.
Previous: The Gate · Next: Voidborn Banishing
- 6Where Heroes Hold
- 7The Hour of Need
- 8A Safe Path
- 9Luminous Wings
- 10The Gate
- 11Severing the Void
- 12Voidborn Banishing
- 13Ethereal Eradication
- 14Light's Arsenal
- 15Wrath Unleashed
- 16Broken Sun
- 17Light's Last Stand
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Gate
The High Exarch commanded us to assemble with his Vanguard of Light and attack the Devouring Host. I do not regret my delay of that order, but he will have noticed my absence. We should make haste and assemble with the others.
After this quest
Taken from the storyline's own step order.
- Voidborn Banishing
The Devouring Host are composed of horrors from the depths of the Void, but they are still an army, with soldiers and leaders. Amongst that sea of void walkers, I notice there are singular creatures.
Also counted by Call of the Light
Its criteria name 17 quests; others include:
- Last Bastion of the Light
- Champions of Quel'Danas
- Where Heroes Hold
- The Hour of Need
- Luminous Wings
- The Gate
- Ethereal Eradication
- Voidborn Banishing
The storyline at a glance
The Light's Summons has 17 steps, from Midnight to Light's Last Stand.
Maps its steps are placed on (steps per map): Dornogal (17).
Other storylines on the Dornogal map
- Khaz Algar Emissary
- Rise of the Red Dawn
- Overcharged Delves
- Horrific Visions Revisited
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Call of the Light: its criteria name 17 quests, this one included.