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Quest Log

Wrath Unleashed

Wrath Unleashed is a quest for level 80 in Isle of Quel'Danas. It is step 15 of 17 in The Light's Summons storyline. The quest's turn-in marker is in Stormwind City at 53.2, 54.3. It rewards 11,750 experience and money. Completing it counts toward 1 achievement.

Description

<name>, the time has come! We push these fiends to Sun's Reach Harbor! We drive them back into their accursed void portal and drive them from these sacred shores!

For the Light! For Azeroth!

Rewards

Money30 gold98 silver
Experience11,750 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Kraxiloth+7via Wowhead (opens the original comment in a new tab)

This quest is bugged on the beta realms. You're being kept in combat by infinitely respawning mobs, thus preventing the use of the "Channel Light" ability in the indicated spot. As a result you cannot complete the quest. Killing the player character doesn't solve it either.

Read all 30 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP11,750
MoneyGold30g 98s
Where it comes from
Turn-in mapStormwind CityTurn-in marker at 53.2, 54.3, 1 mapped point
Turn-in mapOrgrimmarTurn-in marker at 53.0, 77.5, 1 mapped point
Turn-in mapDornogal
Turn-in mapSilvermoon CityTurn-in marker at 46.7, 80.2, 1 mapped point
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormwind City Quest turn-in 1 mapped point
Stormwind City map showing where to go for Wrath UnleashedTurn-in

In-game waypoint: /way #84 53.2 54.3

Orgrimmar Quest turn-in 1 mapped point
Orgrimmar map showing where to go for Wrath UnleashedTurn-in

In-game waypoint: /way #85 53.0 77.5

Dornogal Quest turn-in
Silvermoon City Quest turn-in 1 mapped point
Silvermoon City map showing where to go for Wrath UnleashedTurn-in

In-game waypoint: /way #2393 46.7 80.2

Coordinates

  • Turn-inStormwind City 53.2, 54.3/way #84 53.2 54.3
  • Turn-inOrgrimmar 53.0, 77.5/way #85 53.0 77.5
  • Turn-inSilvermoon City 46.7, 80.2/way #2393 46.7 80.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormwind City map

Other quests whose map markers the client places on Stormwind City.

Getting there

Flight points closest to the quest’s turn-in marker on Stormwind City:

  • Stormwind, ElwynnAlliance · about 380 yards south-east
  • Goldshire, ElwynnAlliance · about 1,100 yards south-east
  • Furlbrow's Pumpkin Farm, WestfallAlliance · about 1,300 yards south
  • Flamestar Post, Burning SteppesAlliance and Horde · about 1,900 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 17,800 yards north (on the Silvermoon City map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Light's Summons

Part 15 of 17.

Previous: Light's Arsenal · Next: Broken Sun

  1. 6Where Heroes Hold
  2. 7The Hour of Need
  3. 8A Safe Path
  4. 9Luminous Wings
  5. 10The Gate
  6. 11Severing the Void
  7. 12Voidborn Banishing
  8. 13Ethereal Eradication
  9. 14Light's Arsenal
  10. 15Wrath Unleashed
  11. 16Broken Sun
  12. 17Light's Last Stand

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Light's ArsenalIsle of Quel'Danas · Level 80

    The armory here stores legendary weapons and artifacts, blessed with the power of the Light due to their proximity to the Sunwell. While we are pinned down by the Host, the ethereals are looting these treasures. <name>, secure these holy artifacts. They are our best weapons against the Void.

After this quest

Taken from the storyline's own step order.

  • Broken SunIsle of Quel'Danas · Level 80

    We need to fall back! This is not a battle that we can win. Not like this. But there is still hope! The Sunwell. It brought the Vanguard of Light here to defend it. It brought you, <name>. Fall back to the Sunwell chamber and defend it for as long as we can.

Also counted by Call of the Light

Its criteria name 17 quests; others include:

The storyline at a glance

The Light's Summons has 17 steps, from Midnight to Light's Last Stand.

Maps its steps are placed on (steps per map): Dornogal (17).

Other storylines on the Dornogal map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.

Related
Database

Quest Location and Connections

More Quests in Isle of Quel'Danas

See all 16 quests in Isle of Quel'Danas
Downloads