Several of the weapons you loot in this quests are the legendary weapons that you fight and then use during Kael'thas encounter in Tempest Keep.
Quest
Light's Arsenal
A World of Warcraft quest in Isle of Quel'Danas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
1 house has different levels, only reachable clicking that portal thingy. there is no chairs to get there.
The plaques under all these weapons are straight up slander. When will Kael'thas get justice?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86848))
What to do
Description
The armory here stores legendary weapons and artifacts, blessed with the power of the Light due to their proximity to the Sunwell. While we are pinned down by the Host, the ethereals are looting these treasures. {name}, secure these holy artifacts. They are our best weapons against the Void. Use them to cut down these invaders if you have the need.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #84 53.2 54.3
Turn-inIn-game waypoint: /way #85 53.0 77.5
Turn-inIn-game waypoint: /way #2393 46.7 80.2
Coordinates
- Turn-inStormwind City 53.2, 54.3
/way #84 53.2 54.3 - Turn-inOrgrimmar 53.0, 77.5
/way #85 53.0 77.5 - Turn-inSilvermoon City 46.7, 80.2
/way #2393 46.7 80.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormwind City map
- Aiding the Dragon Isles
- Where Legends are Made
- Invitation to the Spirit Festival
- Forward, to Adventure!
- The Cult Within
- Avoiding Blame
- Stranger in a New Land
- Stranger in a Strange Land
- For the Alliance
- Choose a Path
Other quests whose map markers the client places on Stormwind City.
Getting there
Flight points closest to the quest’s turn-in marker on Stormwind City:
- Stormwind, Elwynn
- Goldshire, Elwynn
- Furlbrow's Pumpkin Farm, Westfall
- Flamestar Post, Burning Steppes
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
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Other quests on the Stormwind City map
Storyline
The Light's Summons
Part 14 of 17.
Previous: Ethereal Eradication · Next: Wrath Unleashed
- 6Where Heroes Hold
- 7The Hour of Need
- 8A Safe Path
- 9Luminous Wings
- 10The Gate
- 11Severing the Void
- 12Voidborn Banishing
- 13Ethereal Eradication
- 14Light's Arsenal
- 15Wrath Unleashed
- 16Broken Sun
- 17Light's Last Stand
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ethereal Eradication
<name>! I have a mission for you. There is a contingent of Shadowguard ethereals to the northeast. They appear to be looting the buildings, but that could change in a moment. The Vanguard cannot afford to be flanked as we advance.
After this quest
Taken from the storyline's own step order.
- Wrath Unleashed
<name>, the time has come! We push these fiends to Sun's Reach Harbor! We drive them back into their accursed void portal and drive them from these sacred shores! For the Light! For Azeroth!
Also counted by Call of the Light
Its criteria name 17 quests; others include:
- Last Bastion of the Light
- Champions of Quel'Danas
- Where Heroes Hold
- The Hour of Need
- Luminous Wings
- The Gate
- Ethereal Eradication
- Voidborn Banishing
The storyline at a glance
The Light's Summons has 17 steps, from Midnight to Light's Last Stand.
Maps its steps are placed on (steps per map): Dornogal (17).
Other storylines on the Dornogal map
- Khaz Algar Emissary
- Rise of the Red Dawn
- Overcharged Delves
- Horrific Visions Revisited
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Call of the Light: its criteria name 17 quests, this one included.