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Quest

My Son

A World of Warcraft quest in Isle of Quel'Danas. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Pralaya+5via Wowhead (opens the original comment in a new tab)

"Lets find the rest of the vanguard. The High Exarch hates to be disappointed."

So Arator is -rough estimate based on him being born shortly before the the invasion of Draenor year 7 and Dragonflight being year 40- in his mid to late thirties, poor man still has his father sending adventures to check on him.

That is every comment on this page.

Quest facts

LevelLevel 80
LocationIsle of Quel'Danas, Isle of Quel'Danas, Stormwind City, Orgrimmar
Quest ID89271

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89271))

What to do

WhereIsle of Quel'Danas, Isle of Quel'Danas, Stormwind City, Orgrimmar
StorylineThe Light's Summons, step 5 of 17
Rewards30g 98s, 11,750 XP

Description

One moment, {name}. I have a personal matter. I would like you to find my son, Arator. He is a member of the Silver Hand, an accomplished paladin. I know he must have been called. His faith is strong. The Light would want him here fighting against Xal'atath.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Quel'Danas Quest turn-in no plotted point
Isle of Quel'Danas Quest turn-in 4 mapped points
Isle of Quel'Danas map showing where to go for My SonTurn-inTurn-inObjective areaObjective area

In-game waypoint: /way #2432 46.0 44.7

Stormwind City Quest turn-in 1 mapped point
Stormwind City map showing where to go for My SonTurn-in

In-game waypoint: /way #84 53.2 54.3

Orgrimmar Quest turn-in 1 mapped point
Orgrimmar map showing where to go for My SonTurn-in

In-game waypoint: /way #85 53.0 77.5

Coordinates

  • Turn-inIsle of Quel'Danas 46.0, 44.7/way #2432 46.0 44.7
  • Turn-inIsle of Quel'Danas 35.3, 43.8/way #2432 35.3 43.8
  • Objective areaIsle of Quel'Danas 44.4, 51.5/way #2432 44.4 51.5
  • Objective areaIsle of Quel'Danas 46.1, 44.7/way #2432 46.1 44.7
  • Turn-inStormwind City 53.2, 54.3/way #84 53.2 54.3
  • Turn-inOrgrimmar 53.0, 77.5/way #85 53.0 77.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 330 yards south-east
  • Objective areaabout 330 yards south-east
  • Objective areaabout 350 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

The Light's Summons

Part 5 of 17.

Previous: Champions of Quel'Danas · Next: Where Heroes Hold

  1. 1Midnight
  2. 2A Voice from the Light
  3. 3Last Bastion of the Light
  4. 4Champions of Quel'Danas
  5. 5My Son
  6. 6Where Heroes Hold
  7. 7The Hour of Need
  8. 8A Safe Path
  9. 9Luminous Wings
  10. 10The Gate
  11. 11Severing the Void
  12. 12Voidborn Banishing

Showing steps 1 to 12 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Champions of Quel'DanasIsle of Quel'Danas · Level 80

    Lor'themar has formed a rally point at Sunstrider Rise, while the civilians there are evacuated to Silvermoon, but the forces of the Vanguard of Light are scattered throughout the battlefield. We need to fight as one to defeat this host. Together, we can defeat Xal'atath and save the Sunwell.

After this quest

Taken from the storyline's own step order.

  • Where Heroes HoldIsle of Quel'Danas · Level 80

    We have stopped the Devouring Host's initial attack. This battle will not be won if we go on the defensive, not even to safeguard the innocents of Quel'Danas. Focus on culling the Voidfront. Without their invading force, the Devouring Host cannot maintain a foothold!

Quests that require this one

Also counted by Call of the Light

Its criteria name 17 quests; others include:

The storyline at a glance

The Light's Summons has 17 steps, from Midnight to Light's Last Stand.

Maps its steps are placed on (steps per map): Dornogal (17).

Other storylines on the Dornogal map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.