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Quest

The Hour of Need

A World of Warcraft quest in Isle of Quel'Danas. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80
Quest ID86805

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86805))

Requirements

Read from the Blizzard quest API.

What to do

WhereStormwind City, Orgrimmar, Dornogal, Silvermoon City
StorylineThe Light's Summons, step 7 of 17
Rewards30g 98s, 11,750 XP

Description

Turalyon is thinking like a battlefield captain and not like a leader! My people, the sin'dorei, have suffered much in these past few wars. How many must die in the name of his victory? Please, {name}. Rescue any citizens you can and help guide them safely to the boats at the Silver Landing. Every life saved is a victory for the blood elves.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormwind City Quest turn-in 1 mapped point
Stormwind City map showing where to go for The Hour of NeedTurn-in

In-game waypoint: /way #84 53.2 54.3

Orgrimmar Quest turn-in 1 mapped point
Orgrimmar map showing where to go for The Hour of NeedTurn-in

In-game waypoint: /way #85 53.0 77.5

Dornogal Quest turn-in no plotted point
Silvermoon City Quest turn-in 1 mapped point
Silvermoon City map showing where to go for The Hour of NeedTurn-in

In-game waypoint: /way #2393 46.7 80.2

Coordinates

  • Turn-inStormwind City 53.2, 54.3/way #84 53.2 54.3
  • Turn-inOrgrimmar 53.0, 77.5/way #85 53.0 77.5
  • Turn-inSilvermoon City 46.7, 80.2/way #2393 46.7 80.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormwind City map

Other quests whose map markers the client places on Stormwind City.

Getting there

Flight points closest to the quest’s turn-in marker on Stormwind City:

  • Stormwind, ElwynnAlliance · about 380 yards south-east
  • Goldshire, ElwynnAlliance · about 1,100 yards south-east
  • Furlbrow's Pumpkin Farm, WestfallAlliance · about 1,300 yards south
  • Flamestar Post, Burning SteppesAlliance and Horde · about 1,900 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 17,800 yards north (on the Silvermoon City map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

The Light's Summons

Part 7 of 17.

Previous: Where Heroes Hold · Next: A Safe Path

  1. 2A Voice from the Light
  2. 3Last Bastion of the Light
  3. 4Champions of Quel'Danas
  4. 5My Son
  5. 6Where Heroes Hold
  6. 7The Hour of Need
  7. 8A Safe Path
  8. 9Luminous Wings
  9. 10The Gate
  10. 11Severing the Void
  11. 12Voidborn Banishing
  12. 13Ethereal Eradication

Showing steps 2 to 13 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Where Heroes HoldIsle of Quel'Danas · Level 80

    We have stopped the Devouring Host's initial attack. This battle will not be won if we go on the defensive, not even to safeguard the innocents of Quel'Danas. Focus on culling the Voidfront. Without their invading force, the Devouring Host cannot maintain a foothold!

After this quest

Taken from the storyline's own step order.

  • A Safe PathIsle of Quel'Danas · Level 80

    We must rescue the civilians and get them to the ships, yet the path to the docks is barred by a vile, hungering creature. If we are to save my people, then we need to clear an evacuation path. We cannot leave them to fend for themselves.

Also counted by Call of the Light

Its criteria name 17 quests; others include:

The storyline at a glance

The Light's Summons has 17 steps, from Midnight to Light's Last Stand.

Maps its steps are placed on (steps per map): Dornogal (17).

Other storylines on the Dornogal map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.