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Quest

Show Us Your Worth

A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 83-88
LocationAtal'Aman, Zul'Aman
Quest ID86717

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86717))

What to do

WhereAtal'Aman, Zul'Aman
StorylineDis Was Our Land, step 7 of 16
Rewards31g 90s, 12,150 XP

Description

De Twilight's Blade's general, Mor'duun, has got us by de throat. We're not winnin', and we are too few. We've got to evacuate before there's no one left--and hope de other tribes meet us at Amani'Zar. In de meantime, I'm glad to use you while we rally de people of Zul'Aman. De civilians' lives are my priority. Go to Swiftclaw Terrace and evacuate de people there. Tear through de Twilight's Blade as you go. Find your way to Zul'jan when you're done.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Atal'Aman Quest turn-in no plotted point
Zul'Aman Objective area 5 mapped points
Zul'Aman map showing where to go for Show Us Your WorthObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2437 34.2 49.4

Coordinates

  • Objective area (centre of the marked area)Zul'Aman 31.0, 50.3/way #2437 31.0 50.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Atal'Aman map

Quests whose map markers the client places closest to this one on Atal'Aman, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Atal'Aman:

  • Atal'Aman, Zul'AmanAlliance and Horde · about 120 yards north-west
  • Amani'Zar Village, Zul'AmanAlliance and Horde · about 1,300 yards south-east
  • Torntusk Overlook, Zul'AmanAlliance and Horde · about 1,400 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 300 yards north-west (on the Zul'Aman map)
  • Objective areaabout 40 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Dis Was Our Land

Part 7 of 16.

Previous: Important Amani · Next: Armed by Light

  1. 2The Line Must Be Drawn Here
  2. 3Our Mutual Enemy
  3. 4Amani Clarion Call
  4. 5Goodwill Tour
  5. 6Important Amani
  6. 7Show Us Your Worth
  7. 8Armed by Light
  8. 9Everything We Worked For
  9. 10Twilight Bled
  10. 11Rituals Cut Short
  11. 12The Amani Stand Strong
  12. 13Break the Blade

Showing steps 2 to 13 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Important AmaniZul'Aman · Level 83-88

    De drums have sounded. But de elders have not come. We cannot lose them. They are our link to our culture--our sages and our best minds. Torundo helped devise de lightwood weapons. And Doru is our provisioner. We will need both if de battle goes on.

After this quest

Taken from the storyline's own step order.

  • Armed by LightZul'Aman · Level 83-88

    You might be good at killing, <class>, but so are we Amani. And even more de better our weapons! I took an army into Eversong to reclaim de lightwood forests for de Amani. It was against my sister's orders, yes, but lightwood gives us an advantage.

The storyline at a glance

Dis Was Our Land has 16 steps, from The Gates of Zul'Aman to Left in the Shadows.

Maps its steps are placed on (steps per map): Zul'Aman (11), Atal'Aman (3), Eversong Woods (2).

Steps of this storyline count toward:

Other storylines on the Atal'Aman map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.