You may end up like me. I got the quest and flew into Atal'Aman only to find Lady Liadrin was not there or with me. I went back to where she was and nothing. Went back to Zul'Jan and Zul'Jarra logged out and back in. Still nothing. Tried walking literally right up to Zul'Jan and the Lady spawned. I could then turn this in and carry on. Not sure if it was a little buggy, I did it wrong, or whatever, but if this ends up helping someone else, then it was time well spent.
Quest
Our Mutual Enemy
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90749))
What to do
Description
<Liadrin lowers her voice, speaking only to you.> We have two choices. We can either continue to talk to the Amani or fight our way inside. I would still prefer to negotiate passage with Zul'jarra, but if our diplomacy goes awry, be ready. For now, follow my lead.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2437 25.5 54.4
Objective areaIn-game waypoint: /way #2395 60.3 81.4
Coordinates
- Turn-inZul'Aman 25.5, 54.4
/way #2437 25.5 54.4 - Objective areaZul'Aman 32.8, 53.9
/way #2437 32.8 53.9 - Objective areaEversong Woods 60.3, 81.4
/way #2395 60.3 81.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- Honorin' de Sacrifice about 610 yards
- What Remains of Idago about 610 yards
- Disruptin' de Blade about 610 yards
- Simply Magical about 630 yards
- Spears Against de Shadow about 630 yards
- Tomes of Terror about 1,100 yards
- Ashes of the Void about 1,150 yards
- Ultra Deadly Ultradon about 1,190 yards
- Gnarldin Trophies about 1,280 yards
- Scavenged Victory about 1,280 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Atal'Aman, Zul'Aman
- Torntusk Overlook, Zul'Aman
- Tranquillien, Eversong Woods
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Dis Was Our Land
Part 3 of 16.
Previous: The Line Must Be Drawn Here · Next: Amani Clarion Call
- 1The Gates of Zul'Aman
- 2The Line Must Be Drawn Here
- 3Our Mutual Enemy
- 4Amani Clarion Call
- 5Goodwill Tour
- 6Important Amani
- 7Show Us Your Worth
- 8Armed by Light
- 9Everything We Worked For
- 10Twilight Bled
- 11Rituals Cut Short
- 12The Amani Stand Strong
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Line Must Be Drawn Here
I had hoped that Zul'jan would leave the lightwood and return swiftly to his lands after our confrontation with him. But dealing with the Amani has never been a simple matter. Diplomacy is the only way to avoid more bloodshed, but Zul'jan is finished listening to me. Perhaps he will listen to you?
After this quest
Taken from the storyline's own step order.
- Amani Clarion Call
If you want to survive here in Atal'Aman, find and beat de city's battle drums. Dat will rally our remainin' soldiers forward to join de fight.
The storyline at a glance
Dis Was Our Land has 16 steps, from The Gates of Zul'Aman to Left in the Shadows.
Maps its steps are placed on (steps per map): Zul'Aman (11), Atal'Aman (3), Eversong Woods (2).
Steps of this storyline count toward:
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- A Venomous History
- De Amani Never Die
- An Island of Fangs
- Unlikely Friends
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.