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Quest

Suspicious Hoofprints

A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID27259

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27259))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineDustwallow Marsh, step 58 of 83
Rewards2,050 XP

Description

Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dustwallow Marsh Quest turn-in 2 mapped points
Dustwallow Marsh map showing where to go for Suspicious HoofprintsTurn-inObjective area

In-game waypoint: /way #70 36.4 31.9

Coordinates

  • Turn-inDustwallow Marsh 36.4, 31.9/way #70 36.4 31.9
  • Objective areaDustwallow Marsh 29.7, 47.6/way #70 29.7 47.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dustwallow Marsh map

Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Dustwallow Marsh:

  • Brackenwall Village, Dustwallow MarshHorde · about 40 yards west
  • Desolation Hold, Southern BarrensHorde · about 1,200 yards west
  • Mudsprocket, Dustwallow MarshAlliance and Horde · about 1,500 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 660 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience2,050 XP

Storyline

Dustwallow Marsh

Part 58 of 83.

Previous: Inspecting the Ruins · Next: The Black Shield

  1. 53Raze Direhorn Post!
  2. 54Justice for the Hyals
  3. 55Peace at Last
  4. 56The Theramore Docks
  5. 57Inspecting the Ruins
  6. 58Suspicious Hoofprints
  7. 59The Black Shield
  8. 60Lieutenant Paval Reethe
  9. 61The Black Shield
  10. 62The Black Shield
  11. 63Talk to Ogron
  12. 64The Black Shield

Showing steps 53 to 64 of 83.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Inspecting the RuinsDustwallow Marsh · Level 15-30

    If you follow the road south from the village, and then west toward the Barrens, you'll come across the ruins of the Shady Rest Inn. Theramore has sent an investigator to discover how the inn met its fate.

After this quest

Taken from the storyline's own step order.

  • The Black ShieldDustwallow Marsh · Level 15-30

    An iron shield, blackened by the fire that raged through the inn, is affixed to the crumbling chimney, one of the few remaining parts of the structure that once made up the Shady Rest Inn. The shield can be removed from the brick of the chimney.

Other quests with this name

This one: Horde only · Dustwallow Marsh · Level 15-30.

The storyline at a glance

Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.

Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).

Steps of this storyline count toward:

Other storylines on the Dustwallow Marsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Dustwallow Marsh.