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Quest Log

Suspicious Hoofprints (Alliance)

Suspicious Hoofprints is an Alliance-only quest for level 15-30 in Dustwallow Marsh. It is step 36 of 83 in the Dustwallow Marsh storyline. The quest's turn-in marker is in Dustwallow Marsh at 68.2, 48.6. It rewards 2,050 experience.

Description

Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.

Rewards

Experience2,050 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
276651+3via Wowhead (opens the original comment in a new tab)

Upon turn in:

SpoilerCaptain Garran Vimes says: Tesoran! I need someone--Falgran Hastil, preferably--to take care of <name>'s lead on the prints near the Shady Rest Inn.
Adjutant Tesoran says: Right away, sir.
Falgran Hastil says: Falgran Hastil reporting, sir. I will find where the hoofprints lead and report back to you.

Read all 4 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP2,050
Where it comes from
Turn-in mapDustwallow MarshTurn-in marker at 68.2, 48.6, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dustwallow Marsh Quest turn-in 2 mapped points
Dustwallow Marsh map showing where to go for Suspicious HoofprintsTurn-inObjective area

In-game waypoint: /way #70 68.2 48.6

Coordinates

  • Turn-inDustwallow Marsh 68.2, 48.6/way #70 68.2 48.6
  • Objective areaDustwallow Marsh 29.7, 47.6/way #70 29.7 47.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dustwallow Marsh map

Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:

  • Theramore, Dustwallow MarshAlliance · about 100 yards south-west
  • Mudsprocket, Dustwallow MarshAlliance and Horde · about 1,600 yards south-west
  • Northwatch Hold, Southern BarrensAlliance · about 1,900 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 2,000 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Dustwallow Marsh

Part 36 of 83.

Previous: Inspecting the Ruins · Next: They Call Him Smiling Jim

  1. 31Jaina Must Know
  2. 32Survey Alcaz Island
  3. 33Proof of Treachery
  4. 34Return to Jaina
  5. 35Inspecting the Ruins
  6. 36Suspicious Hoofprints
  7. 37They Call Him Smiling Jim
  8. 38The Black Shield
  9. 39The Black Shield
  10. 40The Black Shield
  11. 41Lieutenant Paval Reethe
  12. 42Lieutenant Paval Reethe

Showing steps 31 to 42 of 83.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Inspecting the RuinsDustwallow Marsh · Level 15-30

    Poor James never recovered from the destruction of the Shady Rest and the murder of his family. The boys and I are doing what we can to find the monsters who did this. I've sent our best investigator, Inspector Tarem, out to the ruins, but this is too big a job for any one man.

After this quest

Taken from the storyline's own step order.

  • They Call Him Smiling JimDustwallow Marsh · Level 15-30

    I can't help it if I feel sorry for ol' Jim there. He wasn't always like that. Ran an inn out in the marsh for a while, wonderful place. Look, I don't really want to talk about it. Bring it up with Captain Vimes if you really have to.

Quests that require this one

Other quests with this name

This one: Alliance only · Dustwallow Marsh · Level 15-30.

The storyline at a glance

Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.

Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).

Steps of this storyline count toward:

Other storylines on the Dustwallow Marsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

2 quests carry the name Suspicious Hoofprints. They differ in the faction shown here.

QuestFactionID
Suspicious Hoofprints (this page)Alliance27262
Suspicious HoofprintsHorde27259
Related

Guides and routes on this site that cover Dustwallow Marsh.

Database

Quest Location and Connections

More Quests in Dustwallow Marsh

See all 124 quests in Dustwallow Marsh
Downloads