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Quest

That's Pretty Gross

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
hadoken+102via Wowhead (opens the original comment in a new tab)

Try this all - and it seems to work even if you turned in A Fin of Every Kind BEFORE figuring out how to get That's Pretty Gross (I tested with 2 alts, 1 who turned in Fin, one who didn't - both could progress) - Destroy the Necklace, Log out, Log back in. See if the quest starter at 59.7 69.2 now appears on your map. It did, in both cases for me.

2
ArcaneEther+101via Wowhead (opens the original comment in a new tab)

I figured out the bug. Patch 11.0.7 messed up this Quest.

Normally during the Quest A Fin of Every Kind, you're supposed to loot the [object=443995] from enemies, which starts the Quest That's Pretty Gross.
The Quest has you search the nearby water at 59.7 69.2 for a clickable object that will loot you the [item=214504], advancing the Quest.

For some reason, Patch 11.0.7 switched the Item ID's for the [object=443995] and the [item=214504].

So for now (until Blizzard fixes it) you'll loot a seemingly useless [item=214504] from enemies and if you try to use it, you'll get the error "You don't meet the requirements for that quest".
To fix it, loot the [item=214504] anyway, then go to 59.7 69.2 in the water and click the [object=443995] which will give you the That's Pretty Gross Quest that will already be set to ready for turn-in.

You can now turn-in That's Pretty Gross, which will remove the [item=214504] from your bags.

Read all 37 on Wowhead ↗

Quest facts

LevelLevel 78-80
Quest ID79711

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79711))

What to do

StorylineGutter Work, step 2 of 5
Rewards15g 19s, 5,300 XP

Description

<You dislodge a familiar-looking appendage from the silt. It doesn't seem particularly kobyss, but perhaps a unique specimen will earn you an increased reward from Al'kubian.>

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 3 mapped points
Azj-Kahet map showing where to go for That's Pretty GrossTurn-inObjective areaObjective area

In-game waypoint: /way #2255 60.1 66.2

Coordinates

  • Turn-inAzj-Kahet 60.1, 66.2/way #2255 60.1 66.2
  • Objective areaAzj-Kahet 60.0, 66.2/way #2255 60.0 66.2
  • Objective areaAzj-Kahet 55.6, 71.5/way #2255 55.6 71.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Weaver's Lair, Azj-KahetAlliance and Horde · about 920 yards north
  • The Burrows, Azj-KahetAlliance and Horde · about 960 yards south-west
  • Wildcamp Ul'ar, Azj-KahetAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 390 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money15 gold19 silver
Experience5,300 XP

Storyline

Gutter Work

Part 2 of 5.

Previous: A Fin of Every Kind · Next: Moonlight Gutter Swim

  1. 1A Fin of Every Kind
  2. 2That's Pretty Gross
  3. 3Moonlight Gutter Swim
  4. 4Rescuing the Food
  5. 5Grand, Gutsy Solutions

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Fin of Every KindAzj-Kahet · Level 78-80

    Oh! My! LEGS! You're perfect! Yes! You're a perfect, little, unassuming biped for my work. Alchemy is my trade, and an alchemist is only as good as their ingredients. See these kobyss below? I've been camped out here for weeks observing them. They seem tougher than average kobyss. My conclusion?

After this quest

Taken from the storyline's own step order.

  • Moonlight Gutter SwimAzj-Kahet · Level 78-80

    An Ascended's leg... A kobyss tribe feasting one or two dozen trueborns or skitterlings, perhaps even a sageform such as myself... But an Ascended is a different story. Let us approach this as intellectuals, and use the tools at our disposal to collect more data. What tools do we have? You.

The storyline at a glance

Gutter Work has 5 steps, from A Fin of Every Kind to Grand, Gutsy Solutions.

Maps its steps are placed on (steps per map): Azj-Kahet (5).

Steps of this storyline count toward:

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.