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Quest

Moonlight Gutter Swim

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Lasnik+4via Wowhead (opens the original comment in a new tab)

The liverseeker can be found at the bottom of the water area.
Move to the bottom around /way 58.52 68.61
As mentioned in the comment from Ilions for [npc=217744]: The liverseeker hides behind a blue bubble.
Move to the bubble around /way 59.17 69.50

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 78-80
Quest ID79713

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79713))

What to do

StorylineGutter Work, step 3 of 5
Rewards30g 38s, 10,600 XP

Description

An Ascended's leg... A kobyss tribe feasting one or two dozen trueborns or skitterlings, perhaps even a sageform such as myself... But an Ascended is a different story. Let us approach this as intellectuals, and use the tools at our disposal to collect more data. What tools do we have? You. You are the tool. An intellectual tool of kobyss disposal. Dive into the lake's depths. Slay the largest of these creatures or their pets. And of course, bring me their innards.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 3 mapped points
Azj-Kahet map showing where to go for Moonlight Gutter SwimTurn-inObjective areaObjective area

In-game waypoint: /way #2255 60.1 66.2

Coordinates

  • Turn-inAzj-Kahet 60.1, 66.2/way #2255 60.1 66.2
  • Objective areaAzj-Kahet 59.2, 69.4/way #2255 59.2 69.4
  • Objective areaAzj-Kahet 56.6, 67.8/way #2255 56.6 67.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Weaver's Lair, Azj-KahetAlliance and Horde · about 920 yards north
  • The Burrows, Azj-KahetAlliance and Horde · about 960 yards south-west
  • Wildcamp Ul'ar, Azj-KahetAlliance and Horde · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 160 yards south
  • Objective areaabout 260 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold38 silver
Experience10,600 XP

Storyline

Gutter Work

Part 3 of 5.

Previous: That's Pretty Gross · Next: Rescuing the Food

  1. 1A Fin of Every Kind
  2. 2That's Pretty Gross
  3. 3Moonlight Gutter Swim
  4. 4Rescuing the Food
  5. 5Grand, Gutsy Solutions

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • That's Pretty GrossAzj-Kahet · Level 78-80

    <You dislodge a familiar-looking appendage from the silt. It doesn't seem particularly kobyss, but perhaps a unique specimen will earn you an increased reward from Al'kubian.>

After this quest

Taken from the storyline's own step order.

  • Rescuing the FoodAzj-Kahet · Level 78-80

    While awaiting your innards-bestowing return, I observed some fascinating activity below. A consistent train of kobyss are dragging the limp bodies of my kin from the lake's waters and westerly into their cavern. My conclusion?

The storyline at a glance

Gutter Work has 5 steps, from A Fin of Every Kind to Grand, Gutsy Solutions.

Maps its steps are placed on (steps per map): Azj-Kahet (5).

Steps of this storyline count toward:

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.