I had 5 potions from delves in my pocket when I was doing this quest. Afterwards I still had 2 left. But after turning in the quest, he took every potion I had left from my inventory. What a sucker.
Quest
Rescuing the Food
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
buy more than 1 potion from the bug, all the stuff you gotta do underwater, 1 poition isnt enough for underwater breathing
I had a blank space in my bag and it was driving me nuts trying to figure out what used to be there. After searching my SavedVariables, I finally came to the conclusion that it was this. Thank you for confirming.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79714))
What to do
Description
While awaiting your innards-bestowing return, I observed some fascinating activity below. A consistent train of kobyss are dragging the limp bodies of my kin from the lake's waters and westerly into their cavern. My conclusion? Nerubians are being hunted and stored in the lake for consumption by these beasts. It's not so much for research than it is for civic duty, but I would reward you might be able to save from their fate.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 60.1 66.2
Coordinates
- Turn-inAzj-Kahet 60.1, 66.2
/way #2255 60.1 66.2 - Objective area (centre of the marked area)Azj-Kahet 58.1, 68.2
/way #2255 58.1 68.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Song of Restoring about 100 yards
- Enemies Abound about 110 yards
- The Path of Dissonance about 110 yards
- Kaheti Hospitality about 130 yards
- Resounding Repercussions about 200 yards
- Wild Reagents: Salien Gutters about 250 yards
- Relics of War: The Salien Gutter Conflict about 290 yards
- Armaments: Smithing Tools about 540 yards
- The Voice of the People about 550 yards
- Collecting a Concoction about 550 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Weaver's Lair, Azj-Kahet
- The Burrows, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Gutter Work
Part 4 of 5.
Previous: Moonlight Gutter Swim · Next: Grand, Gutsy Solutions
- 1A Fin of Every Kind
- 2That's Pretty Gross
- 3Moonlight Gutter Swim
- 4Rescuing the Food
- 5Grand, Gutsy Solutions
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Moonlight Gutter Swim
An Ascended's leg... A kobyss tribe feasting one or two dozen trueborns or skitterlings, perhaps even a sageform such as myself... But an Ascended is a different story. Let us approach this as intellectuals, and use the tools at our disposal to collect more data. What tools do we have? You.
After this quest
Taken from the storyline's own step order.
- Grand, Gutsy Solutions
I require one final piece of data. These beasts think. They organize. They coordinate. To be characteristically honest, there's nothing worse than an amphibian with an abacus. My final task for you: Bring me the brain of the biggest beast. I need it fresh, and preferably non-liquified.
The storyline at a glance
Gutter Work has 5 steps, from A Fin of Every Kind to Grand, Gutsy Solutions.
Maps its steps are placed on (steps per map): Azj-Kahet (5).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.