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Quest

The Blade's Edge

A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 83-88
Quest ID86684

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86684))

What to do

StorylineDe Amani Never Die, step 2 of 9
Rewards3g 19s, 1,500 XP

Description

With de other tribes and de loa's help, we can take de fight to de Twilight's Blade and take dem down. Blood for blood!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Aman Quest turn-in 2 mapped points
Zul'Aman map showing where to go for The Blade's EdgeTurn-inObjective area

In-game waypoint: /way #2437 28.4 77.5

Coordinates

  • Turn-inZul'Aman 28.4, 77.5/way #2437 28.4 77.5
  • Objective areaZul'Aman 43.5, 68.8/way #2437 43.5 68.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Aman map

Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Aman:

  • Torntusk Overlook, Zul'AmanAlliance and Horde · about 490 yards east
  • Acherus: The Ebon HoldAlliance and Horde · about 1,400 yards south
  • Atal'Aman, Zul'AmanAlliance and Horde · about 1,500 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 1,400 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

De Amani Never Die

Part 2 of 9.

Previous: Hash'ey Away · Next: Chip and Shatter

  1. 1Hash'ey Away
  2. 2The Blade's Edge
  3. 3Chip and Shatter
  4. 4Light Indiscriminate
  5. 5Conduit Crisis
  6. 6Clear de Way
  7. 7Blade Shattered
  8. 8De Legend of de Hash'ey
  9. 9Broken Bridges

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Hash'ey AwayZul'Aman · Level 83-88

    We've done it, <name>. De loa are at our side once again. Am I hash'ey? I do not know. But I do know I would not have gotten dis far without my hash'ura. Come. We will return to Amani'Zar and tell Kinduru and Zul'jan de good news.

After this quest

Taken from the storyline's own step order.

  • Chip and ShatterZul'Aman · Level 83-88

    <Zul'jarra shakes her head back and forth and jumps in place, shaking out her muscles. She stops and turns to you, grinning broadly.> Heh. Do you feel it, my hash'ura? De electricity in de air? De smell of blood and fire? My soul is leapin' to join de fight.

The storyline at a glance

De Amani Never Die has 9 steps, from Hash'ey Away to Broken Bridges.

Maps its steps are placed on (steps per map): Zul'Aman (9).

Steps of this storyline count toward:

Other storylines on the Zul'Aman map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.