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Retail (Midnight) · Current retail game · client build 12.1.5.70783
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Quest Log

One Battle at a Time

One Battle at a Time is a quest for level 45. It is step 15 of 15 in the Destiny of the Illidari II storyline, the final step. It rewards 12,300 experience and money.

Description

Before I became a demon hunter, I practiced the arcane arts. I still retain some of that knowledge, though the fel makes it all but impossible to use.

One thing I can still manage is the occasional glimpse into faraway places. You've seen me use the nether crucible to do this. I'm afraid that things don't look too good.

The forces that are arrayed against us are not limited to the Burning Legion. You must act quickly to keep the Broken Isles from being overwhelmed.

Rewards

Money80 gold88 silver
Experience12,300 XP
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Rewards in detail
TypeRewardAmount
ExperienceXP12,300
MoneyGold80g 88s
Where it comes from
Turn-in mapMardum, the Shattered Abyss
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Mardum, the Shattered Abyss Quest turn-in

Nearby on the Mardum, the Shattered Abyss map

Quests whose map markers the client places closest to this one on Mardum, the Shattered Abyss, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Destiny of the Illidari II

Part 15 of 15.

Previous: Preparations for Invasion

  1. 1Deal With It Personally
  2. 2Malace in Vrykul Land
  3. 3Rune Ruination
  4. 4Rune Ruination: Runeskeld Rollo
  5. 5Rune Ruination: Runelord Ragnar
  6. 6Rune Ruination: Runesage Floki
  7. 7Strange Bedfellows
  8. 8Vault of the Wardens: Vault Break-In
  9. 9Vault of the Wardens: Vault Break-In
  10. 10The Crux of the Plan
  11. 11Two Worthies
  12. 12Champion: Belath Dawnblade
  13. 13Champion: Matron Mother Malevolence
  14. 14Preparations for Invasion
  15. 15One Battle at a Time

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Preparations for InvasionLevel 45

    We have the Sargerite Keystone. We have most of the forces we will need. We even have a plan. Now we need to locate the Felsouls and prepare for an invasion of whatever demon world they're hiding out on. Please leave it to me.

After this quest

Taken from a quest that requires this one.

  • Jump-CapableLevel 45

    While it is true that the Fel Hammer is powered, sadly, its jump engines are non-functional. If we are going to invade a demon world, we're going to have to make the command center jump-capable. We need some replacement parts.

The storyline at a glance

Destiny of the Illidari II has 15 steps, from Deal With It Personally to One Battle at a Time.

Maps its steps are placed on (steps per map): Stormheim (6), Mardum, the Shattered Abyss (4), Mardum, the Shattered Abyss (3).

Steps of this storyline count toward:

Other storylines on the Mardum, the Shattered Abyss map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads

Download the images on this page

The game icons and art shown on this page, as image files.

achievement quests completed 01

Sounds for One Battle at a Time

Files from the game client that belong to this subject.

More in the sound library.