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Quest

The Crux of the Plan

A World of Warcraft quest in Mardum, the Shattered Abyss. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Melor+334via Wowhead (opens the original comment in a new tab)

This was initially glitched for me - the tooltip said it was completed, but Kayn didn't appear, and so there was no '?' to complete this part. You can safely drop and reacquire this step if you want, but what I did was port out and then back into Fel Hammer. This time, he was there and I could turn it in. Spectral sight also works to bring him back, and I'm guessing relogging will as well.

Unassigning your combat ally apparently also makes him show up, but then you have to burn another 50 order resources to reassign him, and those have a little more value in the early stages of leveling!

Read all 30 on Wowhead ↗

Quest facts

LevelLevel 45
LocationMardum, the Shattered Abyss
CategoryDemon Hunter Campaign
Quest ID42775

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42775))

Requirements

Read from the Blizzard quest API.

Description

We have Akama. Cordana Felsong has been eliminated. And, we have the Sargerite Keystone. Everything is falling into place. The honor is all yours, {name}.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Mardum, the Shattered Abyss Quest turn-in no plotted point

Nearby on the Mardum, the Shattered Abyss map

Quests whose map markers the client places closest to this one on Mardum, the Shattered Abyss, nearest first. Distances are straight lines between the markers.

Related
Money10 gold11 silver
Experience3,050 XP

Storyline

Destiny of the Illidari II

Part 10 of 15.

Previous: Vault of the Wardens: Vault Break-In · Next: Two Worthies

  1. 1Deal With It Personally
  2. 2Malace in Vrykul Land
  3. 3Rune Ruination
  4. 4Rune Ruination: Runeskeld Rollo
  5. 5Rune Ruination: Runelord Ragnar
  6. 6Rune Ruination: Runesage Floki
  7. 7Strange Bedfellows
  8. 8Vault of the Wardens: Vault Break-In
  9. 9Vault of the Wardens: Vault Break-In
  10. 10The Crux of the Plan
  11. 11Two Worthies
  12. 12Champion: Belath Dawnblade
  13. 13Champion: Matron Mother Malevolence
  14. 14Preparations for Invasion
  15. 15One Battle at a Time

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Vault of the Wardens: Vault Break-InLevel 45

    The Wardens made good on the deal. All that's left is to travel to the Isle of the Watchers off of southwest Azsuna. There, you'll need to break back in to the Vault of the Wardens and descend down into its lowest recesses where we were once imprisoned.

After this quest

Taken from the storyline's own step order.

  • Two WorthiesLevel 45

    As our forces grow, and our reach extends ever outward, you have need of more trusted companions to handle the most important of missions. The time has come for you to elevate two worthies into the ranks of your champions. It's my opinion that you should consider recruiting Belath and Malevolence.

The storyline at a glance

Destiny of the Illidari II has 15 steps, from Deal With It Personally to One Battle at a Time.

Maps its steps are placed on (steps per map): Stormheim (6), Mardum, the Shattered Abyss (4), Mardum, the Shattered Abyss (3).

Steps of this storyline count toward:

Other storylines on the Mardum, the Shattered Abyss map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.