coordinates of front door of the house he is in 45.52, 69.63
Quest
Rune Ruination: Runelord Ragnar
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you have already accepted the grapple during questing during beta it will lead you to the quest you originally picked it up from. The correct location for the NPC is in the Hrydshal village after going up the ramp (the second 'floor' of the village) he will be in a house.
The grapple was removed from my inventory at turn-in, any idea where I can get a new one? It's kinda nice to have for getting to stuff in Stormheim :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42738))
Requirements
Read from the Blizzard quest API.
Description
<Collect the rune from Runelord Ragnar to deactivate this runestone. If you do not already have one, obtain a grapple launcher in order to scale the walls of Hrydshal.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #634 64.8 58.9
Coordinates
- Turn-inStormheim 64.8, 58.9
/way #634 64.8 58.9 - Objective areaStormheim 37.4, 63.8
/way #634 37.4 63.8 - Objective areaStormheim 44.9, 59.2
/way #634 44.9 59.2 - Objective areaStormheim 45.7, 69.2
/way #634 45.7 69.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Knocking on Valor's Door about 70 yards
- A Familiar Fate about 70 yards
- The Master of Swords about 80 yards
- Halls of Valor: The Right Question about 110 yards
- The Iron Fist about 110 yards
- To Skold-Ashil about 130 yards
- Zero to Hiro about 240 yards
- Quelling the Tide about 260 yards
- Turn the Keys about 280 yards
- Bjornharta about 280 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Valdisdall, Stormheim
- Greywatch, Stormheim
- Dreadwake's Landing, Stormheim
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 22 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Destiny of the Illidari II
Part 5 of 15.
Previous: Rune Ruination: Runeskeld Rollo · Next: Rune Ruination: Runesage Floki
- 1Deal With It Personally
- 2Malace in Vrykul Land
- 3Rune Ruination
- 4Rune Ruination: Runeskeld Rollo
- 5Rune Ruination: Runelord Ragnar
- 6Rune Ruination: Runesage Floki
- 7Strange Bedfellows
- 8Vault of the Wardens: Vault Break-In
- 9Vault of the Wardens: Vault Break-In
- 10The Crux of the Plan
- 11Two Worthies
- 12Champion: Belath Dawnblade
- 13Champion: Matron Mother Malevolence
- 14Preparations for Invasion
- 15One Battle at a Time
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rune Ruination: Runeskeld Rollo
<Collect the rune from Runeskeld Rollo to deactivate this runestone.>
After this quest
Taken from the storyline's own step order.
- Rune Ruination: Runesage Floki
<This runestone is entrapping Malace Shade. It can only be destroyed by using Runesage Floki's rune upon it.>
The storyline at a glance
Destiny of the Illidari II has 15 steps, from Deal With It Personally to One Battle at a Time.
Maps its steps are placed on (steps per map): Stormheim (6), Mardum, the Shattered Abyss (4), Mardum, the Shattered Abyss (3).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.