Skip to content

Quest

The Dreamway

A World of Warcraft quest in Moonglade. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 10-45
LocationMoonglade
CategoryArtifact
Quest ID40644

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40644))

Requirements

ClassDruid

Read from the Blizzard quest API.

Description

The preparations for the ritual are now complete. Come with me, {name}, I will guide you to the ceremony.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Moonglade Quest turn-in 5 mapped points
Moonglade map showing where to go for The DreamwayTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #80 66.7 60.5

Coordinates

  • Turn-inMoonglade 66.7, 60.5/way #80 66.7 60.5
  • Objective areaMoonglade 64.9, 60.6/way #80 64.9 60.6
  • Objective areaMoonglade 66.9, 60.2/way #80 66.9 60.2
  • Objective areaMoonglade 56.3, 31.8/way #80 56.3 31.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Moonglade map

Quests whose map markers the client places closest to this one on Moonglade, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Moonglade:

  • MoongladeAlliance · about 450 yards west
  • Irontree Clearing, FelwoodHorde · about 1,500 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards west
  • Objective areaabout 20 yards west
  • Objective areaabout 500 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

The Dreamgrove

Part 3 of 17.

Previous: Call of the Wilds · Next: To The Dreamgrove

  1. 1A Summons From Moonglade
  2. 2Call of the Wilds
  3. 3The Dreamway
  4. 4To The Dreamgrove
  5. 5Weapons of Legend
  6. 6Sowing The Seed
  7. 7Ascending The Circle
  8. 8Word on the Winds
  9. 9Making Trails
  10. 10Growing Power
  11. 11Rise, Champions
  12. 12Champion: Zen'tabra

Showing steps 1 to 12 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Call of the WildsLevel 10-45

    Beating the Legion requires us to strike quickly and unexpectedly. We have discovered a Dreamway by which we can travel through the Emerald Dream itself.

After this quest

Taken from the storyline's own step order.

  • To The DreamgroveLevel 10-45

    The portal to the Dreamway is open and it is here where our paths must part. The Moonglade remains vulnerable to the attacks of the Burning Legion and I must ensure it is well defended. I'm entrusting you with the mission to Val'sharah, <name>. Archdruid Greathoof is the leader of the druids there.

The storyline at a glance

The Dreamgrove has 17 steps, from A Summons From Moonglade to Branching Out.

Maps its steps are placed on (steps per map): The Dreamgrove (13), Moonglade (3), Val'sharah (1).

Other storylines on the Moonglade map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.