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Quest

Sowing The Seed

A World of Warcraft quest in The Dreamgrove. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
LocationThe Dreamgrove
CategoryArtifact
Quest ID41255

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41255))

Requirements

ClassDruid

Read from the Blizzard quest API.

Description

Your weapon is ancient and powerful but it holds the potential to be so much more. Take this seed, it is all that remains of a forest that grew tall when the world was young. Plant it within the grove to the west and allow it to take root. With its power both it and your weapon will be far more than they are alone.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Dreamgrove Quest turn-in no plotted point

Nearby on the The Dreamgrove map

Quests whose map markers the client places closest to this one on The Dreamgrove, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Dreamgrove:

  • The Dreamgrove, Val'sharah (Druids Only)Alliance and Horde · about 310 yards east
  • The DreamgroveAlliance and Horde · about 580 yards north-east
  • Bradensbrook, Val'sharahAlliance and Horde · about 1,200 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold11 silver
Experience3,050 XP

Storyline

The Dreamgrove

Part 6 of 17.

Previous: Weapons of Legend · Next: Ascending The Circle

  1. 1A Summons From Moonglade
  2. 2Call of the Wilds
  3. 3The Dreamway
  4. 4To The Dreamgrove
  5. 5Weapons of Legend
  6. 6Sowing The Seed
  7. 7Ascending The Circle
  8. 8Word on the Winds
  9. 9Making Trails
  10. 10Growing Power
  11. 11Rise, Champions
  12. 12Champion: Zen'tabra

Showing steps 1 to 12 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Weapons of LegendLevel 10-45

    I agree with Keeper Remulos. To confront and defeat the Legion, we will need weapons of legendary power. Among the history of our kind, there have been four weapons of renown. Tell me, which weapon would you pursue first?

After this quest

Taken from the storyline's own step order.

  • Ascending The CircleLevel 10-45

    Now, you are more powerful than ever! Truly, you are a druid without equal, <name>. I sense that Malfurion has arrived. He will certainly want to know of your accomplishments, but first, please walk with me a moment.

The storyline at a glance

The Dreamgrove has 17 steps, from A Summons From Moonglade to Branching Out.

Maps its steps are placed on (steps per map): The Dreamgrove (13), Moonglade (3), Val'sharah (1).

Other storylines on The Dreamgrove map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.