Remix Warning:
Whatever you do, if you are playing in remix do NOT hearth back out of Moonglade if you have used the scroll to get there but then NOT picked up Call of the Wilds quest.
The scroll disappears and I cannot find another way to get back there to continue the campaign!
You can't use the Hyjal portal and if you go on the Booty Bay boat and try fly up you will be ported back to Dalaran.* Big mistake *
At this stage I think I'll delete this toon and start another druid.EDIT: FIXED! I found that after a few attempts that If I:
- Use the portal in Dalaran to get to Karazhan (its in the middle, use the portal to go down to lower level)
- Fly down to Booty Bay
- Use the boat to Ratchet
- Fly north through the Moshan Rampart to Ashenvale
- Take a left through Astranaar
- Follow the road to Darkshore
- Skirt the coast
- Fly up and over the hills in the north
I was able to get to Moonglade before it ported me back.
It took a few goes but it works if you find yourself stuck like me
Good Luck!
Quest
Call of the Wilds
A World of Warcraft quest in Moonglade. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Video Guide: https://www.youtube.com/watch?v=TWx7HMUAZXc
1. Call of the Wilds
• Accept the quest, Call of the Wilds, from [npc=101064] at coords 56.2, 32.0 (Moonglade).
• Travel southwest to 43.6, 53.2, and speak with [npc=103136], when you arrive.
• Proceed southeast to 55.3, 70.7, and click on the [object=247052], when you arrive.
• Follow the smoke trail west to 40.2, 70.4, and speak with [npc=103133].
• Travel northeast to 56.2, 32.0.
• Turn in the quest to [npc=101064].
If you tap on Naralex's shoulder rather than silently waiting for him his dialogue is as follows:
"I'm awake! Definitely NOT sleeping! I was just... just resting my eyes. Is it time for the ritual to begin? Very well, I'll meet you there."
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41106))
Requirements
Read from the Blizzard quest API.
Description
Beating the Legion requires us to strike quickly and unexpectedly. We have discovered a Dreamway by which we can travel through the Emerald Dream itself. Though only a short walk through the Dream, it will allow us to cross vast distances on Azeroth and even access the ancient home of all druids, Val'sharah. Malfurion is preparing the ritual to open the Dreamway. I need you to summon Zen'tabra and Naralex to his side. Only by combining our efforts can we hope to succeed.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #80 56.3 31.8
Coordinates
- Turn-inMoonglade 56.3, 31.8
/way #80 56.3 31.8 - Objective areaMoonglade 43.6, 53.1
/way #80 43.6 53.1 - Objective areaMoonglade 55.3, 71.0
/way #80 55.3 71.0 - Objective areaMoonglade 40.1, 70.5
/way #80 40.1 70.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Moonglade map
- Its Rightful Place about 90 yards
- Warchief's Command: Mount Hyjal! about 320 yards
- Hero's Call: Mount Hyjal! about 320 yards
- The Befouled Barrows about 330 yards
- Let Sleeping Dogs Lie about 390 yards
- Lone Wolf about 450 yards
- The Wolf's Tale about 450 yards
- The Keeper's Favor about 490 yards
- Hope Within the Emerald Nightmare about 490 yards
Quests whose map markers the client places closest to this one on Moonglade, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Moonglade:
- Moonglade
- Irontree Clearing, Felwood
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
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Storyline
The Dreamgrove
Part 2 of 17.
Previous: A Summons From Moonglade · Next: The Dreamway
- 1A Summons From Moonglade
- 2Call of the Wilds
- 3The Dreamway
- 4To The Dreamgrove
- 5Weapons of Legend
- 6Sowing The Seed
- 7Ascending The Circle
- 8Word on the Winds
- 9Making Trails
- 10Growing Power
- 11Rise, Champions
- 12Champion: Zen'tabra
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Summons From Moonglade
<name>, Your presence is requested at Moonglade at once. We are preparing for a ritual of great importance and will require your assistance. I will meet you there, so please come with haste.
After this quest
Taken from the storyline's own step order.
- The Dreamway
The preparations for the ritual are now complete. Come with me, <name>, I will guide you to the ceremony.
The storyline at a glance
The Dreamgrove has 17 steps, from A Summons From Moonglade to Branching Out.
Maps its steps are placed on (steps per map): The Dreamgrove (13), Moonglade (3), Val'sharah (1).
Other storylines on the Moonglade map
- The Eternal Dream IV
- Icecrown
- Cataclysm Chromie Time Breadcrumbs
- The Scythe of Elune
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.