[npc=130948] is far into the Gorilla Gorge area. He is inside a cave in the north part of this Gorilla Gorge subzone
Go to the south-west. Can take the only road to the south and move west when you see gorillas.
Be careful, he can be hard, don't agro him with extra mobs, like i did.TomTom:
/way 46.89 51.33 King Da'ka
/way 47.28 51.89 King Da'ka Cave entranceKing Da'ka quest video: https://www.youtube.com/watch?v=CGqZc4L5EKE
This quest is part of the Zuldazar Village in the Vines questchain. All Zuldazar quests: The Throne of Zuldazar <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo97Village in the Vines[npc=130932]The Great Sealhttps://youtu.be/Uqn6-n6L77w981Village in the Vines[npc=132267]Village in the Vineshttps://youtu.be/0vkATCcWRxE1003Village in the Vines [currency=1553][npc=130947]Gorilla Gorgehttps://youtu.be/5QEJrPmkHioId column is approximate quest № In Zuldazar storyline The Throne of Zuldazar <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
King Da'ka
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Didn't like killing this peaceful gorilla for goblin greed.
Edit: My bad, if you read the other quest Gorilla Warfare in the area you find out that the gorillas you are killing are actually subjugating peaceful gorillas.
To find quest mob [npc=130948] you need to travel to 47.6 51.8 point.
You need to travel to the spot around the hill, jump down if only can survive through it.TomTom:
/way Zuldazar:Zandalar 47.6 51.8 King Da'kaKing Da'ka - www.youtube.com/watch?v=cdlgBktvVJQ
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49922))
Requirements
Read from the Blizzard quest API.
What to do
Description
These Zandalari won't go near Gorilla Gorge. All because they're afraid! It's just a few talking gorillas. And one 'big mon' in particular as the Zandalari call him. All we need to do is take out King Da'ka and the villagers will probably throw us a parade! Or at least let us mine that kaja'mite. Think you can handle one big gorilla, chum?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #862 51.6 50.6
Coordinates
- Turn-inZuldazar 51.6, 50.6
/way #862 51.6 50.6 - Objective areaZuldazar 46.7, 50.5
/way #862 46.7 50.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Honor the Flame about 200 yards
- The Full Prophecy about 400 yards
- Lumbering Away about 610 yards
- Insufferable Bloodsuckers about 610 yards
- Lending a Hand about 610 yards
- An Exquisite Brooch about 610 yards
- Ritualistic Preparations about 610 yards
- Brined Justice about 610 yards
- An Exceptional Platinum Shard about 610 yards
- Ghost Busting about 610 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Temple of the Prophet, Zuldazar
- The Mugambala, Zuldazar
- Warport Rastari, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Other quests on the Zuldazar map
Reward details
Reputation: Zandalari Empire +150
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gorilla Greatness
Part 1 of 3.
Next: Kaja'mite Ore Bust
- 1King Da'ka
- 2Kaja'mite Ore Bust
- 3Gorilla Warfare
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Kaja'mite Ore Bust
Kaja'mite! Just saying the name gives my big beautiful ears a buzz. These Zandalari were sitting on a huge deposit of it all these years. And they abandoned it just because of a few talking gorillas. By goblin law it's ours for the taking! Let's see how concentrated a deposit we're talking about.
Other quests with this name
This one: Horde only · Zuldazar · Level 10-60.
The storyline at a glance
Gorilla Greatness has 3 steps, from King Da'ka to Gorilla Warfare.
Maps its steps are placed on (steps per map): Zuldazar (3).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.