Run back all the way to King Rastakhan at Dazar'alor or use the closest windrider.
Find the elevator inside The Great Seal (Enter the building, go strait and turn left, then take the stairs up)
Probably will need to wait for the elevator to get downFalse Prophecies quest video: https://www.youtube.com/watch?v=VBTnU12P-uA
Final quest of the Portents and Prophecies questchain of The Throne of Zuldazar.
More questchain info is under the spoiler or in Zuldazar The Throne of Zuldazar post.Spoiler
Quest before this questchain is We Need Each Other13Portents and Prophecies[currency=1553] Rewardhttps://youtu.be/VBTnU12P-uA
Id column is approximate quest № In Zuldazar sroryline
# is additional ordering info. Can take multiple quests at the same time if you see number there
Quest
False Prophecies
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In 2023, this quest can no longer be turned in. The Golden Throne is completely empty.
After you complete this quest if you're working on The Throne of Zuldazar, you can pick up either quest from the NPCs next to the King.
The Port of Zandalar starts the Port of Zandalar storyline, and The Zanchuli Council starts The Zanchuli Council storyline.
Both of these quests were available to me before I finished the Portents and Prophecies storyline, so you might even have completed them before you got to False Prophecies.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49663))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now dat dis nuisance is out of de way, I can return my focus to de city. Zuldazar has languished while I was away. You should return to Rastakhan. Let de king know dat his will has been carried out and dat dis false prophet is no more. You might think to share Vol'jamba's prophecy with him, if you feel it worth his notice. I cannot say it will change anything at all.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #862 58.0 44.6
Coordinates
- Turn-inZuldazar 58.0, 44.6
/way #862 58.0 44.6 - Objective areaZuldazar 65.6, 30.5
/way #862 65.6 30.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Zandalar Forever! same spot
- Informing the Horde about 20 yards
- Halting the Empire's Fall about 20 yards
- Vol'dun about 20 yards
- Journey to Nazmir about 110 yards
- Justice for the Fallen about 150 yards
- Lumbering Away about 220 yards
- Insufferable Bloodsuckers about 220 yards
- Lending a Hand about 220 yards
- An Exquisite Brooch about 220 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- The Great Seal
- The Sliver, Zuldazar
- Temple of the Prophet, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Azeritex 150
Reward details
Currency: Azerite x 150
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Unrest in Zuldazar
Part 18 of 81.
Previous: Plot Twist · Next: The Zanchuli Council
- 13Zul's Ethical Dilemma
- 14Zuvembi Brew
- 15Preparing for the Fall
- 16Enforcing Fate
- 17Plot Twist
- 18False Prophecies
- 19The Zanchuli Council
- 20Forbidden Practices
- 21Offensively Defensive
- 22Restraining Order
- 23Pterrortorial Dispute
- 24Competitive Devotion
Showing steps 13 to 24 of 81.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Plot Twist
It is time to end Vol'jamba. I want to make one thing clear. He can still kill you. Your fate, moreso than mine, hangs on your ability to fight dis former student of mine. He will bring masks, and voodoo, and he will do everything within his power to end you.
After this quest
Taken from the storyline's own step order.
- The Zanchuli Council
You there, Speaker of de Horde. My spies have told me of dark heresies being practiced in our sacred temple of Zanchul. De king sent Loti and Raal to deal with de situation, but those two bickering council members are soft on their own followers. We need someone more... ruthlessly neutral.
Also counted by The Throne of Zuldazar
Its criteria name 8 quests; others include:
- Gonk, Lord of the Pack
- Pa'ku, Master of Winds
- Mistress of Lies
- To Sacrifice a Loa
- The Prophet's Ploy
- The King's Gambit
- Royal Report
The storyline at a glance
Unrest in Zuldazar has 81 steps, from Battle for Azeroth: Mission Statement to The Wounded King.
Maps its steps are placed on (steps per map): Zuldazar (74), Dazar'alor (6), Orgrimmar (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Throne of Zuldazar: its criteria name 8 quests, this one included.