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Quest

The Rotting Orchard

A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
tremault+7via Wowhead (opens the original comment in a new tab)

so when the quest text says "on the very edges of Darkshire itself", it's actually code for "actually a fair way away from darkshire" and omitting the additional bit that says "we just want to waste your time making you search endlessly in the completely wrong place."

2 more comments below ↓

Quest facts

LevelLevel 10-30
Quest ID26689

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26689))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDuskwood, step 2 of 42
Rewards10g 50s, 4,100 XP

Description

The worgen infestation stretches further than Brightwood Grove. To the south, on the very edges of Darkshire itself, the Rotting Orchard is host to even more of the savage beasts. The worgen there are more cunning, {name}, but just as savage and evil. They conjure foul shadows to tear their enemies apart from a distance. Go to the Rotting Orchard, and slay the Shadow Weavers to keep the town safe!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Duskwood Quest turn-in 10 mapped points
Duskwood map showing where to go for The Rotting OrchardTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #47 75.3 48.1

Coordinates

  • Turn-inDuskwood 75.3, 48.1/way #47 75.3 48.1
  • Objective area (centre of the marked area)Duskwood 64.0, 72.4/way #47 64.0 72.4
  • Objective areaDuskwood 75.3, 48.0/way #47 75.3 48.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Duskwood map

Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Duskwood:

  • Darkshire, DuskwoodAlliance · about 90 yards north-east
  • Eastvale Logging Camp, ElwynnAlliance · about 1,100 yards north
  • Rebel Camp, Stranglethorn ValeAlliance · about 1,200 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 530 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationStormwind +250

Reward details

Reputation: Stormwind +250

One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.

Reputation group: Alliance.

Other quests in Duskwood that reward Stormwind reputation: Vulgar Vul'Gol (+250), Wolves at Our Heels (+250), Seasoned Wolf Kabobs (+250), Dusky Crab Cakes (+250), The Night Watch (+250), The Legend of Stalvan (+25).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Duskwood

Part 2 of 42.

Previous: Worgen in the Woods · Next: Vile and Tainted

  1. 1Worgen in the Woods
  2. 2The Rotting Orchard
  3. 3Vile and Tainted
  4. 4Worgen in the Woods
  5. 5Wolves at Our Heels
  6. 6The Night Watch
  7. 7Bones That Walk
  8. 8Seasoned Wolf Kabobs
  9. 9Dusky Crab Cakes
  10. 10Supplies from Darkshire
  11. 11Ghost Hair Thread
  12. 12Return the Comb

Showing steps 1 to 12 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Worgen in the WoodsDuskwood · Level 10-30

    Darkness seems drawn inexorably to Duskwood. Master Carevin's quest is the expulsion of evil and heresy. Through our efforts are the people of Darkshire kept safe. You believe yourself worthy to join us? I once thought as you. Disillusioned by the complacency of the Watch, I joined Master Carevin.

After this quest

Taken from the storyline's own step order.

  • Vile and TaintedDuskwood · Level 10-30

    Your previous accomplishments have convinced me that you are ready to take on the toughest worgen infesting the woods. Of the worgen that have made their new home here, the Vile Fangs and the Tainted Ones have proven the most dangerous.

The storyline at a glance

Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.

Maps its steps are placed on (steps per map): Duskwood (42).

Steps of this storyline count toward:

Other storylines on the Duskwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Duskwood.