While The Night Watch is the direct next step of this quest, completing this quest also unlocks The Hermit and (confusingly) Look To The Stars.
You can take Supplies from Darkshire directly from the NPC without The Hermit though.
Quest
Wolves at Our Heels
A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Do this quest alongside Seasoned Wolf Kabobs. Kill two
birdsquests with onestonemob.
Highly doubt this. Duskwood Night Watch have nothing in common with Night Watch of SoIaF series, besides the name. And there's ALOT of novels, movies, TV-series, etc., and actual guard patrol groups, that bear this name as well.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26618))
Requirements
Read from the Blizzard quest API.
What to do
Description
The dire wolves are the most common threat to the townsfolk here. They lurk in the forests on all sides of us, though most are along the north bank of the river. These aren't the runt dogs you see in Elwynn, or wherever you come from. They're big as a man and twice as vicious. If you wish to assist the people of Darkshire, hunt the dire wolves so our streets can be safer.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #47 73.5 46.9
Coordinates
- Turn-inDuskwood 73.5, 46.9
/way #47 73.5 46.9 - Objective area (centre of the marked area)Duskwood 62.5, 17.8
/way #47 62.5 17.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Duskwood map
- Field Reports same spot
- Damned Intruders same spot
- Cloak and Dagger about 30 yards
- Honor the Flame about 140 yards
- Ulthalesh, the Deadwind Harvester about 220 yards
- A Foe of the Dark about 220 yards
- Apocalypse about 220 yards
- The Scythe of Elune about 700 yards
- Waking a Dreamer about 750 yards
- Cry to the Moon about 760 yards
Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Duskwood:
- Darkshire, Duskwood
- Eastvale Logging Camp, Elwynn
- Rebel Camp, Stranglethorn Vale
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 9 on Wowhead.
Choose one of these rewards:
Reward details
Items you receive
Pick one of these
Reputation: Stormwind +250
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Duskwood that reward Stormwind reputation: Vulgar Vul'Gol (+250), Seasoned Wolf Kabobs (+250), Dusky Crab Cakes (+250), The Night Watch (+250), The Legend of Stalvan (+25), The Stolen Letters (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Duskwood
Part 5 of 42.
Previous: Worgen in the Woods · Next: The Night Watch
- 1Worgen in the Woods
- 2The Rotting Orchard
- 3Vile and Tainted
- 4Worgen in the Woods
- 5Wolves at Our Heels
- 6The Night Watch
- 7Bones That Walk
- 8Seasoned Wolf Kabobs
- 9Dusky Crab Cakes
- 10Supplies from Darkshire
- 11Ghost Hair Thread
- 12Return the Comb
Showing steps 1 to 12 of 42.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worgen in the Woods
Here you go, <name>. Bring this message to Master Carevin. <He quickly removes a piece of faded parchment and offers it to you.> A few more like you, and we will outnumber the Night Watch! Perhaps then we could complete the work that we few carry on today.
After this quest
Taken from the storyline's own step order.
- The Night Watch
I'm afraid you're all I've got to help here, <name>. Stormwind's forces are so taxed by greater evils that they can't spare a single footman to protect Darkshire. It's up to me and the rest of the Night Watch to keep our homes safe. There's more threats here than just wolves, unfortunately.
The storyline at a glance
Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.
Maps its steps are placed on (steps per map): Duskwood (42).
Steps of this storyline count toward:
Other storylines on the Duskwood map
- Worgen Heritage Armor
- Fulfilling the Prophecy II
- The Scythe of Elune
- The Kingslayers
- An Uncertain Fate
- Elwynn Forest
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Duskwood.