the scroll drops from a shadow fiend that is just a little bigger in size, i killed it and didn't loot it but went back and grabbed it.
Quest
The Waking Nightmare
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
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Nightmare Guardian patrols inside the Earthshatter Cavern in Emerald Dream.
For Thessera to give you this quest you must first complete Malfurion's three quests and their follow-ups until you return to him: Protector of Ameth'Aran, The Land Is in Their Blood and The Last Wildkin. Then Malfurion sends you through the portal to meet her (The Emerald Dream). Only then you can accept this quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13587))
Requirements
Read from the Blizzard quest API.
What to do
Description
Malfurion's words are true, small one. The rift that threatens to split Darkshore in half also threatens the separation between this world and yours. Let me aid you in any way that I can, lest further rifts between our worlds amplify the destruction taking place in both places. First you must undo the shackles cast upon me by retrieving the emerald scroll from the nightmare guardian that roams the halls below.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #62 49.2 57.0
Coordinates
- Turn-inDarkshore 49.2, 57.0
/way #62 49.2 57.0 - Objective areaDarkshore 50.1, 55.3
/way #62 50.1 55.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Malfurion Returns about 620 yards
- "Rock" The World about 620 yards
- Stonehide Leather Sample about 620 yards
- Scrap of Pants about 620 yards
- Immaculate Stonehide Leather about 620 yards
- Nature and Nurture about 780 yards
- Enraged Furbolgs about 810 yards
- Garden Grove about 820 yards
- Hidden Amongst the Leaves about 880 yards
- Mercy for the Mad about 890 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Darkshore:
- Whisperwind Grove, Felwood
- Grove of the Ancients, Darkshore
- Wildheart Point, Felwood
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
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Reputation: Darnassus +75
This Alliance capital is populated by Night Elves and is located in the Island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Reputation group: Alliance.
Other quests in Darkshore that reward Darnassus reputation: One Shot. One Kill. (+250), Shatterspear Laborers (+250), Remnants of the Highborne (+250), Reason to Worry (+250), Denying Manpower (+250), Swift Response (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Darkshore
Part 35 of 55.
Previous: The Emerald Dream · Next: Leaving the Dream
- 30Elune's Fire
- 31Sworn to Protect
- 32The Blackwood Pledge
- 33The Wildkin's Oath
- 34The Emerald Dream
- 35The Waking Nightmare
- 36Leaving the Dream
- 37The Eye of All Storms
- 38Leave No Tracks
- 39Consumed
- 40The Seeds of Life
- 41An Ounce of Prevention
Showing steps 30 to 41 of 55.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Emerald Dream
Our efforts in containing the destruction don't appear to be quite enough. I fear we're going to need aid from beyond the waking world. Twilight cultists inside the Earthshatter Cavern to the east have opened a gateway to a nightmare-infested section of the Emerald Dream.
After this quest
Taken from the storyline's own step order.
- Leaving the Dream
Hold on tight, <name>. The journey back to the waking world can be a little rough on unprepared minds and bodies.
The storyline at a glance
Darkshore has 55 steps, from The Last Wave of Survivors to The Battle for Darkshore.
Maps its steps are placed on (steps per map): Darkshore (55).
Steps of this storyline count toward:
Other storylines on the Darkshore map
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.